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Games, Learning, and Society

- Learning and Meaning in the Digital Age

Bag om Games, Learning, and Society

This volume covers major topics in the field of video games and learning. Written by some of the most influential thinkers in the field, it argues that video games are an important medium for shaping how people - young and old alike - think and learn in the digital age.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9780521144520
  • Indbinding:
  • Paperback
  • Sideantal:
  • 490
  • Udgivet:
  • 11. Juni 2012
  • Udgave:
  • Størrelse:
  • 155x229x26 mm.
  • Vægt:
  • 730 g.
  • 8-11 hverdage.
  • 5. Oktober 2024
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- Adgang til 70.000+ titler
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This volume covers major topics in the field of video games and learning. Written by some of the most influential thinkers in the field, it argues that video games are an important medium for shaping how people - young and old alike - think and learn in the digital age.

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