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  • af Alan J. Dix & Russell Beale
    1.059,95 kr.

    Computer supported work is increasingly being done out of the traditional office environment, for example whilst travelling or at home and there is a growing need to support the cooperative aspects of such work.

  • - Interdisciplinary Perspectives
     
    1.059,95 kr.

    'User-designer relations' concerns the sorts of working relationships that arise between developers and end users of IT products - the different ways designers of IT products seek to engage with users, and the ways users seek to influence product design.

  •  
    1.056,95 kr.

    There is a rapidly-growing commercial awareness of the need for evaluation in CSCW as major producers push to get cooperative technology taken up in commercial organisations.

  • - The Key Technology for Intelligent Organizations
     
    1.064,95 kr.

    This terminology draws heavily upon the virtual concep- virtual reality, virtual organization, virtual (working) environment, and indeed virtual product.

  • - Presence and Interaction in Shared Virtual Environments
     
    1.058,95 kr.

    Two previous volumes in this CSCW book series [2, 3] have examined related aspects of research on YEs - social navigation and collaboration - although they do not always deal with VRIVEs in the sense that it is used here (see the definition in Chapter 1).

  • - Opportunities and Pitfalls
     
    555,95 kr.

    The book is primarily of interest as background reading for researchers and advanced level students in the following areas: electronic commerce, business studies, computer-mediated communication, management of information systems, project management, and organisational change.

  • - Reinventing the Academy
     
    556,95 kr.

    Computer supported collaboration in academia is becoming increasingly important for two reasons. Firstly, there is a drive to make the most effective use of the resources available to universities, and secondly, there is a growing belief in the pedagogical benefits of using computer support in teaching.

  •  
    1.632,95 kr.

    Media Space: 20+ Years of Mediated Life is loosely divided into three different, but interconnected, approaches to media space research.

  • - Expectations and Experiences
     
    1.052,95 kr.

    Dave Oliver, Celia Romm and Fay Sudweeks This book follows previous texts: Celia Romm and Fay Sudweeks (eds) (1998), Doing Business Electronically: A Global Perspective of Electronic Commerce, and Fay Sudweeks and Celia Romm (eds) (1999) Doing Business on the Internet: Opportunities and Pitfalls.

  • - Past, Present and Future
     
    1.077,95 kr.

    There is a growing body of interesting research exploring the social shaping of mobile phones, covering a wide range of topics, from new forms of communication, to the changes in time organization, the uses of public places, the display of emotions and the formation and sustaining of communities.

  • - Multi-Disciplinary Design Practices
     
    1.710,95 kr.

    Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context.

  •  
    1.618,95 kr.

    This book offers a comprehensive view of the perceptions of end-users in different Information Systems Development (ISD) methods and approaches. It offers conceptualizations that serve as key constructs for theory development in information systems science.

  •  
    1.627,95 kr.

    Dix and his colleagues, for example, in chapter 12 explore a complex of models - of spatial context, of 'mixed reality boundaries' and of human spatial understanding across a number of field projects that make up the Equator project to explain the ways in which co-existing multiple spaces are experienced.

  • - Theory in CSCW
     
    1.066,95 kr.

    This new book looks at how resources get created, adopted, modified, and die, by using a number of theoretical and empirical studies to carefully examine and chart resources over time.

  • - Social and Collaborative Aspects of Music Consumption Technologies
     
    1.073,95 kr.

    Collects together the studies of music consumption, and developments in music technology. This book combines the perspectives of both social scientists and technology designers, uncovering how music technologies are actually being used. It is useful for those designing new music technologies, and those working in the music industry.

  •  
    1.066,95 kr.

    This book encapsulates work done in the DIRC project (Interdisciplinary Research Collaboration in Dependability), bringing together a range of disciplinary approaches - computer science, sociology and software engineering - to produce a socio-technical systems perspective on the issues surrounding trust in technology in complex settings.

  •  
    1.627,95 kr.

    It highlights the multifaceted nature of collective experience and provides a deeper understanding of the nature and value of shared encounters in everyday life.Divided into four sections, each section comprises a set of chapters on a different topic and is introduced by a key author in the field who provides an overview of the content.

  •  
    1.625,95 kr.

    This book offers a comprehensive view of the perceptions of end-users in different Information Systems Development (ISD) methods and approaches. It offers conceptualizations that serve as key constructs for theory development in information systems science.

  • - Selected Papers from COOP08
     
    1.057,95 kr.

    Taking a progressive and critical stance, the authors cover a variety of themes including inter-organisational working, non task-based environments, creativity, and the development of Web 2.0 (and even Web 3.0) applications, including new cooperative mechanisms and new classification possibilities.

  • - Graffiti on the Long Wall
     
    1.640,95 kr.

    First established in the 1940s to examine the effect of mechanised, mass-production systems on workers in the coal mining industry, they are now an important tool for ensuring that people and technology work together to optimal effect within an organisation.

  • - Multi-Disciplinary Design Practices
     
    1.718,95 kr.

    Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context.

  • - Interacting with Social Information Spaces
     
    550,95 kr.

    Beginning with a brief outline of Usenet's general structure and development over the past few years, the book addresses the problems of exploring virtual communities and distributed information systems in general, and of finding information in electronic information environments.

  • - Interdisciplinary Perspectives
     
    1.059,95 kr.

    'User-designer relations' concerns the sorts of working relationships that arise between developers and end users of IT products - the different ways designers of IT products seek to engage with users, and the ways users seek to influence product design.

  •  
    1.639,95 kr.

    Media Space: 20+ Years of Mediated Life is loosely divided into three different, but interconnected, approaches to media space research.

  •  
    1.671,95 kr.

    This book aims at capitalizing and transmitting know-how about the design of Augmented Environments (AE) from some of the most prominent laboratories in the field worldwide.

  •  
    1.084,95 kr.

    This is the thoroughly revised second edition of one of the first books to provide an overview of how key aspects of university life - such as teaching, academic research, administration, management and course design - are being affected by digital and web-enabled technologies.

  • - The Graffiti Continues
     
    1.077,95 kr.

    Knowledge Management (KM) has been a key tool in ensuring that people and technology work together to optimum effect within organisations for many years. This book looks at key aspects of the field such as: knowledge management strategy formulation; knowledge requirements; and, case studies from corporate learning environments and industry.

  • - Collaboration and Interaction in Shared Virtual Environments
     
    1.687,95 kr.

    Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming.

  •  
    1.659,95 kr.

    It examines the interfaces between the work done by four groups of university staff who have been in the past quite separate from, or only marginally related to, each other-library staff, university teachers, university policy makers, and staff who work in university publishing presses.

  • - Social, Cultural and Design Perspectives on SMS
     
    1.629,95 kr.

    This book is the first to bring together scientific studies into the values that 'texting' provides, examining both cultural variation in countries as different as the Philippines and Germany, as well as the differences between SMS and other communications channels like Instant Messaging and the traditional letter.