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Video Games as Art

- A Communication-Oriented Perspective on the Relationship Between Gaming and the Art

Bag om Video Games as Art

Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9783110735130
  • Indbinding:
  • Hardback
  • Sideantal:
  • 123
  • Udgivet:
  • 7. november 2022
  • Størrelse:
  • 156x234x8 mm.
  • Vægt:
  • 354 g.
  • 8-11 hverdage.
  • 16. december 2024
På lager
Forlænget returret til d. 31. januar 2025

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Beskrivelse af Video Games as Art

Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

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