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Open Geometry: OpenGL® + Advanced Geometry

Bag om Open Geometry: OpenGL® + Advanced Geometry

This book is about graphics programming based on OPENGL. The program­ ming language is C++. The programs will run under various operating systems, among them WINDOWS 9x, ALPHA-STATIONS (Digital workstations) and SILI­ CON GRAPHICS workstations. Hardware is used if accessible. The book provides a graphics library. This library is based on OPENGL and expands the elemen­ tary routines. Thus, the reader is enabled to realize direct geometrical thinking without having to care much about implementation. The enclosed modules provide the reader with solutions for: ¿ The most common intersection problems and measuring tasks of both pla­ nar and spatial geometry. ¿ The creation ofarbitrary geometric objects, e.g., by means ofdifferent kinds of "sweeping." ¿ The creation of the most general solids by means of Boolean operations (intersection, union, and complements of solid polyhedra). The book presents: ¿ A well documented, versatile, and robust geometry library. The reader can use it very easily and expand it in any way he/she likes. vi Preface ¿ A programming course that provides a deeper insight into object-oriented thinking and programming.It contains an introduction to C++ (for begin­ ners and intermediate programmers) that is influenced by the experience gained from thousands of programming hours (which may even be useful to experienced programmers).

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9780387985992
  • Indbinding:
  • Paperback
  • Sideantal:
  • 392
  • Udgivet:
  • 21. december 1998
  • Størrelse:
  • 178x22x254 mm.
  • Vægt:
  • 735 g.
  • 8-11 hverdage.
  • 26. november 2024
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Beskrivelse af Open Geometry: OpenGL® + Advanced Geometry

This book is about graphics programming based on OPENGL. The program­ ming language is C++. The programs will run under various operating systems, among them WINDOWS 9x, ALPHA-STATIONS (Digital workstations) and SILI­ CON GRAPHICS workstations. Hardware is used if accessible. The book provides a graphics library. This library is based on OPENGL and expands the elemen­ tary routines. Thus, the reader is enabled to realize direct geometrical thinking without having to care much about implementation. The enclosed modules provide the reader with solutions for: ¿ The most common intersection problems and measuring tasks of both pla­ nar and spatial geometry. ¿ The creation ofarbitrary geometric objects, e.g., by means ofdifferent kinds of "sweeping." ¿ The creation of the most general solids by means of Boolean operations (intersection, union, and complements of solid polyhedra). The book presents: ¿ A well documented, versatile, and robust geometry library. The reader can use it very easily and expand it in any way he/she likes. vi Preface ¿ A programming course that provides a deeper insight into object-oriented thinking and programming.It contains an introduction to C++ (for begin­ ners and intermediate programmers) that is influenced by the experience gained from thousands of programming hours (which may even be useful to experienced programmers).

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