More than Conquerors
- A Football Story
- Indbinding:
- Paperback
- Sideantal:
- 442
- Udgivet:
- 13. august 2020
- Størrelse:
- 152x229x25 mm.
- Vægt:
- 644 g.
- 2-3 uger.
- 12. december 2024
På lager
Normalpris
Abonnementspris
- Rabat på køb af fysiske bøger
- 1 valgfrit digitalt ugeblad
- 20 timers lytning og læsning
- Adgang til 70.000+ titler
- Ingen binding
Abonnementet koster 75 kr./md.
Ingen binding og kan opsiges når som helst.
- 1 valgfrit digitalt ugeblad
- 20 timers lytning og læsning
- Adgang til 70.000+ titler
- Ingen binding
Abonnementet koster 75 kr./md.
Ingen binding og kan opsiges når som helst.
Beskrivelse af More than Conquerors
In the Future, American Football has...Evolved.
Zackary Wendell, a gifted twelve-year-old boy, isn't crazy about all the new rules surrounding the game, but he does fully understand how it's played.
It's pretty simple. The game is broken down into four unique quarters:
1st Quarter - Standard Old-School Play
2nd Quarter - Weapons are Available
3rd Quarter - Capture the Flag
4th Quarter - All Out War!
To make it even more interesting, Gamers control the athletes on the field. They do this by means of a sophisticated computer system which is absolutely foolproof. This means the computers are un-hackable, fully monitored, and don't allow the Gamers to cheat...at all.
So, why is it that when Zackary sees this foolproof system in action, it turns out to be the exact opposite?
This leads him to a much bigger problem. The only ones getting fooled are the adults!
Can Zackary convince any of them before the final game?
For all those involved, time is running out.
Zackary Wendell, a gifted twelve-year-old boy, isn't crazy about all the new rules surrounding the game, but he does fully understand how it's played.
It's pretty simple. The game is broken down into four unique quarters:
1st Quarter - Standard Old-School Play
2nd Quarter - Weapons are Available
3rd Quarter - Capture the Flag
4th Quarter - All Out War!
To make it even more interesting, Gamers control the athletes on the field. They do this by means of a sophisticated computer system which is absolutely foolproof. This means the computers are un-hackable, fully monitored, and don't allow the Gamers to cheat...at all.
So, why is it that when Zackary sees this foolproof system in action, it turns out to be the exact opposite?
This leads him to a much bigger problem. The only ones getting fooled are the adults!
Can Zackary convince any of them before the final game?
For all those involved, time is running out.
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