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Invent That Now!

- A Nuts and Bolts Guide to Protecting, Pitching and Monetizing Your Ideas

Bag om Invent That Now!

In association with River Rock Publishing - GET YOUR IDEAS OUT OF YOUR HEAD AND INTO THE MARKETPLACE. Want to see YOUR product on TV or on the shelf at the store? Want to "retire" from the workaday world and support your family with income from inventions? This book, a nuts-and-bolts guide for inventors, shows you: Invent that now! How to protect your ideas right now, without waiting years for a patent. How to tell if your idea is any good. When and how to apply for a patent. The three different kinds of prototypes, and do you need to actually build one? How to find "customers" for your idea. How to get meetings-who to call and what to say. How the money works-what kinds of licensing deals are standard, and when you can expect to get paid. What is the big deal about "invention submission companies" and should you hire one? How many ideas do you need to succeed as an inventor? What are the pitfalls of inventing, and how to avoid them.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781492919889
  • Indbinding:
  • Paperback
  • Sideantal:
  • 190
  • Udgivet:
  • 3. november 2013
  • Størrelse:
  • 191x235x10 mm.
  • Vægt:
  • 336 g.
  • 2-3 uger.
  • 2. december 2024
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- Rabat på køb af fysiske bøger
- 1 valgfrit digitalt ugeblad
- 20 timers lytning og læsning
- Adgang til 70.000+ titler
- Ingen binding

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Beskrivelse af Invent That Now!

In association with River Rock Publishing - GET YOUR IDEAS OUT OF YOUR HEAD AND INTO THE MARKETPLACE. Want to see YOUR product on TV or on the shelf at the store? Want to "retire" from the workaday world and support your family with income from inventions? This book, a nuts-and-bolts guide for inventors, shows you: Invent that now! How to protect your ideas right now, without waiting years for a patent. How to tell if your idea is any good. When and how to apply for a patent. The three different kinds of prototypes, and do you need to actually build one? How to find "customers" for your idea. How to get meetings-who to call and what to say. How the money works-what kinds of licensing deals are standard, and when you can expect to get paid. What is the big deal about "invention submission companies" and should you hire one? How many ideas do you need to succeed as an inventor? What are the pitfalls of inventing, and how to avoid them.

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