Incentive Mechanism for Mobile Crowdsensing
- Indbinding:
- Paperback
- Sideantal:
- 144
- Udgivet:
- 5. januar 2024
- Udgave:
- 24001
- Størrelse:
- 155x9x235 mm.
- Vægt:
- 230 g.
- 8-11 hverdage.
- 11. december 2024
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Forlænget returret til d. 31. januar 2025
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- 1 valgfrit digitalt ugeblad
- 20 timers lytning og læsning
- Adgang til 70.000+ titler
- Ingen binding
Abonnementet koster 75 kr./md.
Ingen binding og kan opsiges når som helst.
Beskrivelse af Incentive Mechanism for Mobile Crowdsensing
Mobile crowdsensing (MCS) is emerging as a novel sensing paradigm in the Internet of Things (IoTs) due to the proliferation of smart devices (e.g., smartphones, wearable devices) in people¿s daily lives. These ubiquitous devices provide an opportunity to harness the wisdom of crowds by recruiting mobile users to collectively perform sensing tasks, which largely collect data about a wide range of human activities and the surrounding environment. However, users suffer from resource consumption such as battery, processing power, and storage, which discourages users¿ participation. To ensure the participation rate, it is necessary to employ an incentive mechanism to compensate users¿ costs such that users are willing to take part in crowdsensing.
This book sheds light on the design of incentive mechanisms for MCS in the context of game theory. Particularly, this book presents several game-theoretic models for MCS in different scenarios. In Chapter 1, the authors present an overview of MCS and state the significance of incentive mechanism for MCS. Then, in Chapter 2, 3, 4, and 5, the authors propose a long-term incentive mechanism, a fair incentive mechanism, a collaborative incentive mechanism, and a coopetition-aware incentive mechanism for MCS, respectively. Finally, Chapter 6 summarizes this book and point out the future directions.
This book is of particular interest to the readers and researchers in the field of IoT research, especially in the interdisciplinary field of network economics and IoT.
This book sheds light on the design of incentive mechanisms for MCS in the context of game theory. Particularly, this book presents several game-theoretic models for MCS in different scenarios. In Chapter 1, the authors present an overview of MCS and state the significance of incentive mechanism for MCS. Then, in Chapter 2, 3, 4, and 5, the authors propose a long-term incentive mechanism, a fair incentive mechanism, a collaborative incentive mechanism, and a coopetition-aware incentive mechanism for MCS, respectively. Finally, Chapter 6 summarizes this book and point out the future directions.
This book is of particular interest to the readers and researchers in the field of IoT research, especially in the interdisciplinary field of network economics and IoT.
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Bogen Incentive Mechanism for Mobile Crowdsensing findes i følgende kategorier:
- Business og læring > Computer og IT
- Reference, information og tværfaglige emner > Forskning og information: generelt > Informationsteori > Kybernetik og systemteori
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- Teknologi, ingeniørvidenskab og landbrug > Elektronik og kommunikationsteknik > Elektronik teknik
- Databehandling og informationsteknologi > Programmering / softwareudvikling > Mobile og håndholdte enheders programmering. Programmering af apps
- Databehandling og informationsteknologi > Databaser > Data mining
- Databehandling og informationsteknologi > Informatik > Matematisk datateori > Matematik til informatikfag
- Databehandling og informationsteknologi > Informatik > Kunstig intelligens > Ekspertsystemer og vidensbaserede systemer
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