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Gamification-Based E-Learning Strategies for Computer Programming Education

Bag om Gamification-Based E-Learning Strategies for Computer Programming Education

Evaluates the different approaches and issues faced in integrating games into computer education settings. This book features emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781522510345
  • Indbinding:
  • Hardback
  • Sideantal:
  • 296
  • Udgivet:
  • 23. august 2016
  • Størrelse:
  • 227x290x29 mm.
  • Vægt:
  • 1186 g.
  • 8-11 hverdage.
  • 9. december 2024

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Evaluates the different approaches and issues faced in integrating games into computer education settings. This book features emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses.

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