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Fundamentals of Computer Graphics

Bag om Fundamentals of Computer Graphics

The discipline which focuses on generating images with the aid of computers is known as computer graphics. It is also responsible for processing image data which has been received from the physical world. The images within computer graphics are broadly divided into two-dimensional images and three-dimensional images. The two dimensional images are further classified into raster graphics and vector graphics. Three-dimensional graphics use a three dimensional representation of geometric data. It makes use of a diverse array of sciences such as physics, perception, optics and geometry. Some of the different types of media where computer graphics are extensively used are advertising, animation, video games and movies. This textbook provides comprehensive insights into the field of computer graphics. The topics included herein on this field are of utmost significance and bound to provide incredible insights to readers. The book is appropriate for students seeking detailed information in this area as well as for experts.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781647280277
  • Indbinding:
  • Hardback
  • Sideantal:
  • 238
  • Udgivet:
  • 1. februar 2022
  • Størrelse:
  • 276x203x14 mm.
  • Vægt:
  • 789 g.
  • 2-3 uger.
  • 16. december 2024
Forlænget returret til d. 31. januar 2025

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- Rabat på køb af fysiske bøger
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- Adgang til 70.000+ titler
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Beskrivelse af Fundamentals of Computer Graphics

The discipline which focuses on generating images with the aid of computers is known as computer graphics. It is also responsible for processing image data which has been received from the physical world. The images within computer graphics are broadly divided into two-dimensional images and three-dimensional images. The two dimensional images are further classified into raster graphics and vector graphics. Three-dimensional graphics use a three dimensional representation of geometric data. It makes use of a diverse array of sciences such as physics, perception, optics and geometry. Some of the different types of media where computer graphics are extensively used are advertising, animation, video games and movies. This textbook provides comprehensive insights into the field of computer graphics. The topics included herein on this field are of utmost significance and bound to provide incredible insights to readers. The book is appropriate for students seeking detailed information in this area as well as for experts.

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