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Computer Games and Technical Communication

- Critical Methods and Applications at the Intersection

Bag om Computer Games and Technical Communication

Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781138710207
  • Indbinding:
  • Paperback
  • Sideantal:
  • 334
  • Udgivet:
  • 7. februar 2017
  • Størrelse:
  • 156x234x18 mm.
  • Vægt:
  • 476 g.
  • 8-11 hverdage.
  • 16. december 2024
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Forlænget returret til d. 31. januar 2025

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Beskrivelse af Computer Games and Technical Communication

Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work.

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