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Computer Animation and Simulation '96

- Proceedings of the Eurographics Workshop in Poitiers, France, August 31-September 1, 1996

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The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9783211828854
  • Indbinding:
  • Paperback
  • Sideantal:
  • 225
  • Udgivet:
  • 14. august 1996
  • Udgave:
  • 11996
  • Størrelse:
  • 244x170x13 mm.
  • Vægt:
  • 455 g.
  • 8-11 hverdage.
  • 11. december 2024
Forlænget returret til d. 31. januar 2025

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The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc.

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