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Building Interactive Worlds in 3D

- Virtual Sets and Pre-visualization for Games, Film & the Web

Bag om Building Interactive Worlds in 3D

Details the steps required to build simulations and interactions, utilize virtual cameras, virtual actors, and real-time physics including gravity, collision and topography. This work helps to create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games and film/video pre-visualization.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9780240806228
  • Indbinding:
  • Paperback
  • Sideantal:
  • 446
  • Udgivet:
  • 20. april 2005
  • Størrelse:
  • 246x189x27 mm.
  • Vægt:
  • 1038 g.
  • 2-4 uger.
  • 29. november 2024
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Beskrivelse af Building Interactive Worlds in 3D

Details the steps required to build simulations and interactions, utilize virtual cameras, virtual actors, and real-time physics including gravity, collision and topography. This work helps to create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games and film/video pre-visualization.

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