De Aller-Bedste Bøger - over 12 mio. danske og engelske bøger
Levering: 1 - 2 hverdage

Bøger i Routledge Studies in Innovation, Organizations and Technology serien

Filter
Filter
Sorter efterSorter Serie rækkefølge
  • - E-Living in a Digital Europe
     
    1.985,95 kr.

    The book uses data from a range of European countries as well as comparisons with Asia and the USA in examining the 'consequences', or more accurately the inter-relationships between information and communications technologies (ICTs) and society at the microsocial (individual, household) level.

  • - Creating Value and Competitive Advantage with the Milestone Bridge
    af Italy) Onetti, Alberto (Insubria University, Italy) Zucchella & mfl.
    602,95 - 1.771,95 kr.

    Focuses on scientific and technological challenges, ignoring the entrepreneurial and managerial complexities faced bio-entrepreneurs. This book aims to fill this gap by offering managers in this rapid growth industry the tools needed to design and implement an effective business model customized for the needs of research intensive organizations.

  • - Adding Values
    af the Netherlands) Jacobs & Dany (University of Amsterdam
    663,95 - 1.680,95 kr.

  • - Barriers to Democratization and IP Licensing
    af USA) Braun, Germany) Herstatt, Cornelius (Technology University of Hamburg & mfl.
    656,95 - 1.876,95 kr.

    Identifies the important barriers to user-innovation. This book evaluates the democratization of innovation argument by assessing the main legal, economic, technological and societal barriers to user-innovation and proposing alternative possibilities. It offers strategies for minimizing factors that inhibit and stifle the spread of the phenomenon.

  • - A Global Research Companion
     
    1.791,95 kr.

    This book addresses frugal innovations that have never been accessible to the public. The book's main themes and objectives are global food security, consumer and industrial products, ethics and sustainability. affordable, essential services and organizational design.

  • - Experiences from Europe and North America
     
    1.878,95 kr.

    Over the last decade governments in Europe and North America have attempted to improve efficiency of public services through Information and Communication Technology, commonly branded as electronic government (e-government). Public Sector Transformation through E-Government explores the influence that e-government has on public sector organizations, the organizational complexities that result, and its impact on citizens and democratic society.

  • - European Research and Practice
    af Mile Terziovski
    469,95 - 1.253,95 kr.

    Provides an understanding of key variables that play a significant role at the various stages of the innovation process, leading to successful commercialisation of products and services. This book consists of contributions focusing on theory, research and practise in the field of innovation, management and entrepreneurship.

  • - A Comparative Study of the USA, the UK and Japan
    af Helen E. Brown
    608,95 - 1.876,95 kr.

    Encompassing the politicized process of learning between companies and universities of differing culture and status responding to policy incentives, this book compares the implementation of 'knowledge transfer' policies in three modern industrial contexts, using case studies in the UK, USA and Japan.

  • - New Business Models, Strategies and Organizational Forms
    af Maria Carmela Annosi & Federica Brunetta
    1.772,95 kr.

    Using real cases of food firms and agriculture supply chains as a context, How is Digitalization Affecting Agri-food? New Business Models, Strategies and Organizational Forms aims to understand the key themes in strategic and organizational research in this area.

  •  
    1.874,95 kr.

    Digital media present opportunities for new types of consumption including desiring, buying, collecting, making, and even selling digital virtual goods. Analyses of consumption in the digital virtual realm are however limited. This collection brings together experienced researchers from the fields of consumer research, digital games, and virtual worlds to provide conceptual and empirical work that helps us understand these new and significant consumer activities. The chapters in this volume take stock of the emergence and likely importance of digital virtual consumption for consumer culture, including a review of both new and existing conceptual and methodological tools as well as a resource of key examples and analyses of practices.

  • - Innovation and Commodification in Management Consulting
    af the Netherlands) Heusinkveld & Stefan (VU University Amsterdam
    569,95 - 1.868,95 kr.

  • af the Netherlands) Bossink & Bart (VU Amsterdam
    610,95 - 1.966,95 kr.

  •  
    613,95 kr.

    This new book gathers together a collection of case studies of innovation in various industries in modern Japan, challenging accepted notions of Japanese innovation and emphasizing new and diverse trends and practices.

  • - Social Science Perspectives and Policy Implications
     
    645,95 kr.

    Creativity and Innovation in Business and Beyond illustrates the ways in which creativity spurs innovation ¿ not only in the realms of business and management, where the innovation is regularly acknowledged and discussed, but throughout the social sciences. With contributions from experts in fields as far-flung as policy, history, economics, law, psychology, and education, in addition to business and management, this volume explores the manifold avenues for creativity and innovation within and across a multitude of disciplines.

  • - Bureaucracy in an Age of Fluidity
    af Sweden) Styhre & Alexander (Stockholm School of Economics
    607,95 - 2.165,95 kr.

    Based on empirical research in the fields of organization theory and organization behaviour, this work presents a literature on bureaucracy and innovation. It also offers a model of bureaucracy, capable of both apprehending its functional organization and its continuous and ongoing modifications and changes to adapt to external conditions.

  • - An Institutional Perspective on the Innovative Efforts of Banks and Insurance Companies
    af the Netherlands) Raab, Jorg (Tilburg University, the Netherlands) Vermeulen & mfl.
    535,95 - 1.833,95 kr.

    Using institutional theory to explain innovation and merging academic analysis with practical recommendations, this book provides an account of how new products are brought to market. It offers insight into the organization of product innovation processes in the financial services sector and provides guidelines for their improvement.

  • - The Importance of Using Others
     
    602,95 kr.

    Provocative and reflective, this volume on the notion of knowledge and innovation in the business industry provides readers with a holistic approach to the subject of `knowledge¿.

  • - The Importance of Using Others
     
    1.833,95 kr.

    Dealing with the notion of knowledge and innovation in the business industry, this volume provides readers with a holistic approach to the subject of 'knowledge'. It invites the business-minded reader to consider the costs of adopting new knowledge and innovation within a business setting.

  • - Formation, Present State, and Future
     
    2.070,95 kr.

    The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is still stigmatized as frivolous and ''only'' game oriented, those who grew up with video games are changing things, especially research agendas, the acceptance of studies, and their interpretation. This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the population. The Video Game Industry provides a reference foundation for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come.

  • - Space, Management, and Organizations
     
    1.876,95 kr.

    The term Facilities Management has become global but fraught with confusion as to what the term signifies. For some, notably in the USA, Facilities Management remains a discipline of human ecology. Elsewhere the term has become conflated with an alternative meaning: providing or outsourcing the provision of various services essential to the operation of particular buildings. This volume redresses that imbalance to remind Facilities Management of its roots, presenting evidence of Facilities Management success stories that engage the wider objectives of the organizations they serve, and engaging students, scholars and critical practitioners of general management with an appreciation of the power and influence of physical space and its place in the theory and practice of organizations.

  • - Vision 2030
    af Muhammad Khurram Khan
    1.776,95 kr.

    This book provides valuable insights into the Kingdom of Saudi Arabia (KSA) though a thorough examination of Saudi Vision 2030, a 15-year economic plan by the KSA to diversify its economy from a heavy dependence on hydrocarbon to knowledge-based resources.

  •  
    1.980,95 kr.

    Leadership is vital to creativity and successful innovation in groups and organizations; leadership is however seldom studied in the academic literature as a creativity driver. A number of specialist authors in this volume offer original theoretical, empirical, and applied chapters that elucidate how to better organize and lead creative efforts in science, technology, and innovation. A number of important research questions are raised and answered, including: What kinds of leaderships are needed at different levels of S&T organizations for a creative output? What social and cognitive abilities and skills are needed for leadership in creative environments? How does leadership vary with different phases of the creative process? This book offers concrete analysis of how leaders and managers can facilitate, promote, and organize for creative performance in science, technology, and in innovating organizations, making it required reading for academic and industrial research leaders, scientists, and engineers.

  • - Challenges for the Modern Organization
     
    1.873,95 kr.

    Given the financial investment in IT required by organizations to remain competitive, IT has become a resource that needs to be managed. Management and Information Technology evaluates organizations¿ utilization of IT including knowledge management and e-learning, accounting, and business relationships. Presenting theories to help the reader understand the varying roles IT can occupy in different organizations, this volume illustrates the ways in which IT has become a key strategic tool.

  •  
    1.885,95 kr.

    The aim of this book is to improve our understanding of creativity and the management of creativity, as discussed in the fields of management (including strategic management, organization science, organizational behaviour, and entrepreneurship), economics, sociology, regional studies, and political science.

  • - Issues and Challenges
     
    1.886,95 kr.

    The book investigates the definition of the theoretical basis and the operationalisation of the triple helix system of innovation in the context of developing countries. It considers the triple helix approach as a policy position that is capable of providing a sustainable basis for innovation and technological progress.

  • - Social Science Perspectives and Policy Implications
     
    1.883,95 kr.

    In many modern economies, creativity, the essential prerequisite for innovation, tends to be assumed or neglected while the catchphrase "innovation" dominates the field of business as the key to national performance and competitiveness. Creativity and Innovation in Business and Beyond illustrates the ways in which creativity spurs innovation and innovation enables creativity not only in the realms of business and management, where the innovation is regularly acknowledged and discussed, but throughout the social sciences. With contributions from experts in fields as far-flung as policy, history, economics, economic geography, sociology, law, psychology, social psychology and education, in addition to business and management, this volume explores the manifold avenues for creativity and innovation at many levels including nation, region, city, institution, organisation, and team across a multitude of sectors and settings.

  • af Prasada (Lund University Reddy
    511,95 kr.

    There have been significant changes in the way corporate innovation is performed. This book examines the dynamics of the globalization processes and the emergence of fresh locations for innovation and its implications.

  • - At the Crossroads of the Gift and Market Economies
    af UK) Berdou & Evangelia (University of Sussex
    647,95 - 2.063,95 kr.

    Offers insights into the organization of free/open source (F/OS) software communities by examining the links between learning, division of labor and commercialization, demonstrating the need for a synthesis of work on both community organization and cooperation to understand F/OS community dynamics.

  • - From Practice-Bound Imagination to Evolving Impacts
    af University of Helsinki, Finland) Hyysalo & Sampsa (Collegium for Advanced Studies
    621,95 - 1.710,95 kr.

    How do development and use of new technology relate? How can users contribute to innovation? This title studies these questions by following particular technologies over several product launches. It examines the emergence of inventive ideas about technology and uses, and how these are developed into products and embedded in health care practices.

  •  
    2.170,95 kr.

    Since the mid-1980s, the development of competitive strategies based on intensive innovation has deeply transformed the design of new products and services. The purpose of this book is to put forward a number of keys for understanding the ongoing dynamics for working professionals in the field of innovation.