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Assessment of Visual Quality and Simulator Sickness for Omnidirectional Videos

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This book presents extensive research on the quality of 360° video perceived by users with HMDs. The book aims to develop a set of standard guidelines for the systematic visual quality assessment of 360° videos. Firstly, conventional subjective test methods such as Absolute Category Rating (ACR) and Double Stimulus Impairment Scale (DSIS) are applied to evaluate video quality, alongside the Modified ACR (M-ACR) method newly proposed. Building on the reliability and general applicability of the procedure across different tests, a methodological framework for 360° video quality assessment is then presented. The author also analyzes simulator sickness to investigate the impact of different influencing factors. The insights gained on simulator sickness related to 360° video contribute to a better understanding of this particular use case of VR and can help to improve comfort among users by suggesting improvements in the technical specifications of 360° video and HMD technology and thusimproving QoE.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9783031499876
  • Indbinding:
  • Hardback
  • Sideantal:
  • 156
  • Udgivet:
  • 9. februar 2024
  • Udgave:
  • 24001
  • Størrelse:
  • 160x15x241 mm.
  • Vægt:
  • 407 g.
  • 8-11 hverdage.
  • 22. november 2024
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Beskrivelse af Assessment of Visual Quality and Simulator Sickness for Omnidirectional Videos

This book presents extensive research on the quality of 360° video perceived by users with HMDs. The book aims to develop a set of standard guidelines for the systematic visual quality assessment of 360° videos. Firstly, conventional subjective test methods such as Absolute Category Rating (ACR) and Double Stimulus Impairment Scale (DSIS) are applied to evaluate video quality, alongside the Modified ACR (M-ACR) method newly proposed. Building on the reliability and general applicability of the procedure across different tests, a methodological framework for 360° video quality assessment is then presented. The author also analyzes simulator sickness to investigate the impact of different influencing factors. The insights gained on simulator sickness related to 360° video contribute to a better understanding of this particular use case of VR and can help to improve comfort among users by suggesting improvements in the technical specifications of 360° video and HMD technology and thusimproving QoE.

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