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Archaeogaming

- An Introduction to Archaeology in and of Video Games

Bag om Archaeogaming

Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781785338724
  • Indbinding:
  • Hardback
  • Sideantal:
  • 236
  • Udgivet:
  • 18. juni 2018
  • Størrelse:
  • 238x156x14 mm.
  • Vægt:
  • 466 g.
  • 8-11 hverdage.
  • 10. december 2024

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Beskrivelse af Archaeogaming

Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.

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