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After the Battle

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The great battle at the Rumour Mill is over. Hordes of Meddlers have been destroyed. But not all. Their leader, crafty Sir-Meddle, always has a plan, and already the evil creatures are preparing to rise again. Hot on their heels, the Aletheian Swift Response Team is tracking the Meddlers through the land of Err. They are determined to discover the creatures' location and learn more of Sir-Meddle's plans. Will they uncover the Meddlers' new hiding place? Can they, at last, destroy Sir-Meddle? This Bible allegory story is suitable for children aged 9 to 14. It begins more or less when The Rumour Mill, Aletheia Adventure Series Book 6, ends. In this novella, you'll see the famous battle with the Meddlers from a different point of view, and if you've ever wondered about the Meddlers that escaped from the Rumour Mill and what happened next, this story explains a bit about that. You can read this story as a standalone book, but I've assumed a certain amount of knowledge of the land of Err and all things Aletheian; I haven't stopped to explain some of the things that are explained in other Aletheia stories. If you'd like to know more about these things, please explore the other Aletheia Adventure stories which you can find at: www.aletheiabooks.co/aletheia-adventures. I hope you enjoy this additional story about the mysterious land of Err and the wonderful Rescuers of Aletheia!

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9798223386995
  • Indbinding:
  • Paperback
  • Sideantal:
  • 110
  • Udgivet:
  • 6. oktober 2022
  • Størrelse:
  • 133x6x203 mm.
  • Vægt:
  • 134 g.
  • 8-11 hverdage.
  • 7. december 2024
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Beskrivelse af After the Battle

The great battle at the Rumour Mill is over. Hordes of Meddlers have been destroyed. But not all. Their leader, crafty Sir-Meddle, always has a plan, and already the evil creatures are preparing to rise again. Hot on their heels, the Aletheian Swift Response Team is tracking the Meddlers through the land of Err. They are determined to discover the creatures' location and learn more of Sir-Meddle's plans. Will they uncover the Meddlers' new hiding place? Can they, at last, destroy Sir-Meddle?
This Bible allegory story is suitable for children aged 9 to 14. It begins more or less when The Rumour Mill, Aletheia Adventure Series Book 6, ends. In this novella, you'll see the famous battle with the Meddlers from a different point of view, and if you've ever wondered about the Meddlers that escaped from the Rumour Mill and what happened next, this story explains a bit about that.
You can read this story as a standalone book, but I've assumed a certain amount of knowledge of the land of Err and all things Aletheian; I haven't stopped to explain some of the things that are explained in other Aletheia stories. If you'd like to know more about these things, please explore the other Aletheia Adventure stories which you can find at: www.aletheiabooks.co/aletheia-adventures.
I hope you enjoy this additional story about the mysterious land of Err and the wonderful Rescuers of Aletheia!

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