AdvancED Flash on Devices
- Mobile Development with Flash Lite and Flash 10
- Indbinding:
- Paperback
- Sideantal:
- 744
- Udgivet:
- 10. august 2009
- Udgave:
- 1
- Størrelse:
- 182x223x38 mm.
- Vægt:
- 1038 g.
- 8-11 hverdage.
- 9. december 2024
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- Rabat på køb af fysiske bøger
- 1 valgfrit digitalt ugeblad
- 20 timers lytning og læsning
- Adgang til 70.000+ titler
- Ingen binding
Abonnementet koster 75 kr./md.
Ingen binding og kan opsiges når som helst.
- 1 valgfrit digitalt ugeblad
- 20 timers lytning og læsning
- Adgang til 70.000+ titler
- Ingen binding
Abonnementet koster 75 kr./md.
Ingen binding og kan opsiges når som helst.
Beskrivelse af AdvancED Flash on Devices
AdvancED Flash on Devices begins with a discussion of the mobile development landscape¿the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as:
How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile
How to include platform and context awareness for better adaptation
How to adopt an application on multiple devices using dynamic graphical GUI
Creating two full working real life touch screen mobile application
The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as:
How to adopt Flex for multiple mobile device browsers
How to create various video players for Flash Lite and Flash 10 and optimize your content.
How to take advantage of Flash Media Server
Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.
How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile
How to include platform and context awareness for better adaptation
How to adopt an application on multiple devices using dynamic graphical GUI
Creating two full working real life touch screen mobile application
The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as:
How to adopt Flex for multiple mobile device browsers
How to create various video players for Flash Lite and Flash 10 and optimize your content.
How to take advantage of Flash Media Server
Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.
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