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Mathematics for Computer Graphics and Game Programming

- A Self-Teaching Introduction

Bag om Mathematics for Computer Graphics and Game Programming

Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781683923565
  • Indbinding:
  • Paperback
  • Sideantal:
  • 400
  • Udgivet:
  • 22. januar 2019
  • Størrelse:
  • 231x178x23 mm.
  • Vægt:
  • 656 g.
  • 2-4 uger.
  • 8. maj 2025
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Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.

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