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  • af Debra Levin Gelman
    523,95 kr.

    Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.

  • af Donna Lichaw
    578,95 kr.

    "Like a good story, successful design is a series of engaging moments structured over time. The User's Journey will show you how, when, and why to use narrative structure, technique, and principles to ideate, craft, and test a cohesive vision for an engaging outcome. See how a 'story first' approach can transform your product, feature, landing page, flow, campaign, content, or product strategy." -- Back cover.

  • - Learning from Experience Design Failures
    af Victor Lombardi
    523,95 kr.

    Just as pilots and doctors improve by studying crash reports and postmortems, experience designers can improve by learning how customer experience failures cause products to fail in the marketplace. Rather than proselytizing a particular approach to design, Why We Fail holistically explores what teams actually built, why the products failed, and how we can learn from the past to avoid failure ourselves.

  • af Tomer Sharon
    578,95 kr.

    Want to know what your users are thinking? If youre a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.

  • af Laura Klein & Kate Rutter
    638,95 kr.

    Its easier than ever to build a new product. But developing a great product that people actually want to buy and use is another story. Build Better Products is a hands-on, step-by-step guide that helps teams incorporate strategy, empathy, design, and analytics into their development process. Youll learn to develop products and features that improve your businesss bottom line while dramatically improving customer experience.

  • - Create the Change You Want by Changing the Way You Think
    af Dave (Boston College) Gray
    298,95 kr.

    Why do some people succeed at change while others fail? It's the way they think! Liminal thinking is a way to create change by understanding, shaping, and reframing beliefs. What beliefs are stopping you right now?You have a choice. You can create the world you want to live in, or live in a world created by others. If you are ready to start making changes, read this book.

  • af Indi Young
    523,95 kr.

    Conventional product development focuses on the solution. Empathy is a mindset that focuses on people, helping you to understand their thinking patterns and perspectives. Practical Empathy will show you how to gather and compare these patterns to make better decisions, improve your strategy, and collaborate successfully.

  • af Lisa Welchman
    363,95 kr.

    Few organizations realize a return on their digital investment. Theyre distracted by political infighting and technology-first solutions. To reach the next level, organizations must realign their assetspeople, content, and technologyby practicing the discipline of digital governance. Managing Chaos inspires new and necessary conversations about digital governance and its transformative power to support creativity, real collaboration, digital quality, and online growth.

  • - A Practical Guide to Research
    af Aga Bojko
    638,95 kr.

    Eye tracking is a widely used research method, but there are many questions and misconceptions about how to effectively apply it. Eye Tracking the User Experiencethe first how-to book about eye tracking for UX practitionersoffers step-by-step advice on how to plan, prepare, and conduct eye tracking studies; how to analyze and interpret eye movement data; and how to successfully communicate eye tracking findings.

  • - Conversations with Your Customers
    af Louis Rosenfeld
    638,95 kr.

    Any organization that has a searchable web site or intranet is sitting on top of hugely valuable and usually under-exploited data: logs that capture what users are searching for, how often each query was searched, and how many results each query retrieved. Search queries are gold: they are real data that show us exactly what users are searching for in their own words. This book shows you how to use search analytics to carry on a conversation with your customers: listen to and understand their needs, and improve your content, navigation and search performance to meet those needs.

  • - Filling in the Blanks
    af Luke Wroblewski
    638,95 kr.

  • - A Practitioner's Guide
    af Todd Zaki Warfel
    638,95 kr.

  • - The Future of Design Must Be Sustainable
    af Nathan Shedroff
    638,95 kr.

  • af Nate Bolt & Tony Bolt
    643,95 kr.

  • - Crafting Stories for Better Design
    af Kevin Brooks & Whitney Quesenbery
    643,95 kr.

  • - Designing Usable Categories
    af Donna Spencer
    638,95 kr.

  • - Strategy and Structure for Future-Ready Content
    af Sara Wachter-Boettcher
    523,95 kr.

    Care about content? Better copy isn't enough. As devices and channels multiplyand as users expect to relate, share, and shift information quicklywe need content that can go more places, more easily. Content Everywhere will help you stop creating fixed, single-purpose content and start making it more future-ready, flexible, reusable, manageable, and meaningful wherever it needs to go.

  • - How To Use Comics to Communicate Ideas
    af Kevin Cheng
    523,95 kr.

    If you're an executive, designer, product manager, marketer, or engineer, communication is part of your work. Using images and text in unique ways, comics can engage readers in ways traditional methods can't. In See What I Mean, you'll learn how to create comics about your products and processes without an illustratorjust like Google, eBay, and Adobe do.

  • - Interaction Design Lessons from Science Fiction
    af Christopher Noessel & Nathan Shedroff
    638,95 kr.

    Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these outsider user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.

  • - Innovating Healthcare Experience
    af Professor of French History Peter Jones
    523,95 kr.

    The world of healthcare is constantly evolving, ever increasing in complexity, costs, and stakeholders, and presenting huge challenges to policy making, decision making and system design. In Design for Care, we'll show how service and information designers can work with practice professionals and patients/advocates to make a positive difference in healthcare.

  • - Designing Accessible User Experiences
    af Sarah Horton & Whitney Quesenbery
    523,95 kr.

    If you are in charge of the user experience, development, or strategy for a web site, A Web for Everyone will help you make your site accessible without sacrificing design or innovation. Rooted in universal design principles, this book provides solutions: practical advice and examples of how to create sites that everyone can use.

  • af Indi Young
    554,95 kr.

    There is no single methodology for creating the perfect productbut you can increase your odds. One of the best ways is to understand users' reasons for doing things. Mental Models gives you the tools to help you grasp, and design for, those reasons. Adaptive Path co-founder Indi Young has written a roll-up-your-sleeves book for designers, managers, and anyone else interested in making design strategic, and successful.