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  • af Razzmatazz
    204,95 kr.

    An army of darkness marches across the land, wrought by the fury of a demonic young man bent on vengeance, in the second book of this grimdark fantasy.Swain lived for art and beauty. They were his natural defenses against a cruel world populated by greedy and abusive people. He found refuge in poetry, crafting rhythmic phrases out of his chaotic thoughts, desperate to tap into the spiritual divinity of creation. But Swain's naiveté blinded him to an inevitable betrayal by the one person he entrusted with his heart: the girl who uncovered the magic woven within his words.Now he's the Demon King. His poems have shattered the very fabric of reality, conjuring monstrous beings, summoning vicious specters, and twisting people into undead entities-creating a legion of wrathful, despairing creatures eager to do his bidding. With each corrupted soul strengthening his army, the Demon King gains ever more power as he lays waste to one city after another across the realm. He will stop at nothing to expose the hypocrisy buried deep in the hearts of every living thing, bend it to his will, and rip out society's ugliness, leaving his dark vision of beauty to take root and spread.Meanwhile, half-elf river sorceress Ruhr and guardsman Zacarias have brought the war to the Demon King, storming his dungeons, battling inhuman and unnatural things, and falling prey to his devilish sorcery. Tormented by visions dredged up from their darkest secrets and buried memories, Ruhr and Zacarias must prevail not only against the Demon King's forces . . . but against their very own doubts and fears.

  • af Maxwell Farmer
    229,95 kr.

    A young half-elf learns he's the secret heir of a murdered king and resolves to claim his father's magic and save his country in this progression fantasy. In the world of Alterra, forged from the ruins of Ragnarök and a nearly forgotten Earth, magic is everywhere. Despite this, half-elf Kiru and his mother live a quiet existence in a remote village where nothing ever happens. Nothing, that is, until the day Kiru gets into a fight with a rich lordling who breaks his spine. Fleeing their small town together, Kiru's mother confesses an astonishing truth to her son: he is royalty, the son of the murdered King Ruken Chromebane, monarch of the Kingdom of Blades, who was wrongly accused of being a tyrant because of his rare magical abilities. Soon, Kiru begins to feel his father's unique brand of mana within himself. This power, the half-elf discovers, was all that stood between the kingdom and invasion by an army of dragons. If he can harness it, he'll be able to control his broken body and travel the continent in search of the king's lost treasures, eventually claiming his own rightful place on the throne. Accompanied by William the imp and Brunhilda, dwarven paladin in the Order of Valhalla, Kiru sets out to restore his father's legacy and save his country. Stop one: the Royal Cultivation Academy, where Kiru must navigate a complex web of relationships and personality types?all while hiding his outlawed power?to recover the first of the slain king's items . . . before it's too late.

  • af Kaz Hunter
    178,95 kr.

    A man trapped in a live-streamed reality dungeon crawl battles monsters for his life?and for the fate of the world?in this fantasy for fans of Squid Game. Jason Lee came to New York City to see the sights. But his plans quickly change when the Apocalypse Protocol is initiated. Rifts open across the Earth, unleashing hordes of monsters upon humanity. But gateways to dungeons also appear and, with them, opportunity. Finally, there's a system announcement: some individuals will be bestowed with powers and abilities to combat the monsters and protect their fellow humans. And when a dungeon materializes in Times Square, causing gargoyles to attack the streets of Manhattan, Jason discovers he's one of the Awakened?and he's live streaming to a global audience! Now, viewers cheer Jason on as he competes in a high-stakes battle for survival. The more he fights, the more he can level up and adapt. With the help of online admirers and the minions at his command, he might just be able to rise above the competition and cement his status as the Strongest Sovereign . . . One thing is certain: Jason's vacation is definitely over.

  • af Abby Goldsmith
    229,95 kr.

    In this thrilling dystopian space-opera, escapees flee a ravaged Earth?but what's more dangerous: the wasteland of their past or the one that lies ahead?Having obliterated entire civilizations, the Torth Majority is now threatening humanity itself. Barreling through deep space?and hunted every dark mile by armadas, saboteurs, and kamikaze armies?the passengers of a refugee streamship must outrun everything they left behind if they hope to stay alive.Instilled with illegal superpowers, Ariock is a literal giant among gladiators. It's in his blood: his legendary great-grandfather outwitted the Torth, and Ariock himself dared to betray them. Thomas, on the other hand, is a supergenius. Sure, he's physically disadvantaged, but his mind is a brainwashing, telepathic, terrifying wonder to behold. What he's done to outlast the abuses of his youth is something of a mystery . . . and possibly malevolent. Not even Vy, his caretaker and foster sister, knows all of Thomas's secrets.What all three share is a fear of the unknown. Their ship on the last dregs of fuel, they crash-land on a distant planet still under the toxic, storm-filled fallout of an ancient nuclear war. Turns out this hell-scape is the ancestral homeworld of the Torth. And while that savage empire couldn't withstand this poisoned sludge of a planet, it doesn't mean they're not still guarding it.On a predatory world of mutant monstrosities and relentless galactic enemies, Thomas foresees nothing but death and defeat. But it's do-or-die for Ariock and the streamship exiles who are fighting to survive?and somehow find light in a dead city of eternal night.

  • af Nil
    173,95 kr.

    Virtual reality and the real world begin to blur as Declan/Dustin takes on a dangerous new enemy in the epic second book of this fantasy-adventure series. Escaping his broken-down reality for a simulated world was never Declan's thing-until he got pulled into an MMORPG unlike any other and became Dustin the Magic Myconid. Now, with several quests completed and a few levels under his belt, he's ready to explore the world of Indiri and form a Mercenary Guild with his real-world friend Matt, aka Noam the Tiefling Bard. Only, their journey gets off to a very rough start. Almost immediately, their train is derailed, and they-along with the odd assortment of riffraff who've joined their guild-are forced to stop in a seemingly quiet town. Soon, the members of their group begin disappearing, one by one, leaving behind nothing but unexplained wounds to the persons of those who are left. Before it's too late, Dustin and Noam must figure out who or what is attacking them. Because the more invested they become in this virtual land, the more their flesh-and-blood existences are tied to what happens here . . . Combining the very best of fantasy tropes with tabletop gaming, unforgettable characters, and mind-bending AI, They Met in a Tavern is the thrilling continuation of an epic adventure. The second volume of the hit LitRPG fantasy series-with more than 500,000 views on Royal Road-now available on Audible and wherever ebooks are sold!

  • af Sourpatchhero
    317,95 kr.

    In addition to strength, steel, and courage, a hero discovers he's in need of a friend, in the first installment of a daring and dangerous fantasy adventure. When it comes to action and adventure, every hero needs a good sidekick. Holmes has Watson, Batman has Robin, and Daniel has . . . Orrin. More like brothers than friends, they always have each other's backs. And as Daniel is the big, strong, handsome type, Orrin is more than happy to remain in his shadow at school, at parties, pretty much everywhere. Then things take a turn for the truly weird when a terrible accident catapults the pair into a world totally unlike their own, in which the rules of a role-playing game hold sway. Naturally, Daniel is classified as a ?hero,? while Orrin is?also naturally?relegated to the fantasy equivalent of ?bleh.? Nothing new there. But in this realm populated with lethal foes both inhuman and inescapable, sticking together matters more than ever, and soon Daniel and Orrin will discover more about themselves?and each other?than either one thought possible. In fact, Orrin just might find the confidence and strength to become something other than your average sidekick . . .

  • af Jamie Kojola
    236,95 kr.

    Waking up as one's video game avatar is no walk in the park?in fact, it's a harrowing tower climb?in this witty isekai for fans of geeky, badass women. When Aesca Lampi wakes up in the form of her character from Eldest Fantasy Wars Online, she's annoyed by the historical inaccuracies. (Video-game-style scrolls? Really?) That is, until a building collapses on top of her, revealing she's on a fantastical island centered around the impossibly tall, glowing Tower of Aetherius . . . with an array of dangerous creatures?including jaguar hybrids, velociraptors, and giant, flesh-eating lizards?in the way. (Oh, joy.) OK, so she's dead. Now what? In order to become a true Aetherian, Aesca is challenged by the god Aetherius himself to make her way through all one hundred levels of the tower and free the world from the tyranny of Oizys, Goddess of Misery. Aesca's mission seems relatively simple: solve the puzzles, forge alliances, regenerate when killed, move on. But soon she's involving herself in elf?human border negotiations and running from black vipers. As the climb gets ever more harrowing and a host of deities begins to interfere, Aesca will need all her strength, cleverness, and wit?plus her trusty dragon-cat, Arkaziel?to ascend the levels and fight Oizys before it's too late. And she doesn't even have a help menu to assist her . . .

  • af Ted Steel
    293,95 kr.

    Most Premier League fans are happy to cheer from the stands, but one fan?armed with some serious RPG talent?is taking his football pride onto the pitch. Not too long ago, Max Best was stuck in a dead-end job, trudging from one day to the next and mourning the fact that his burning love of football was getting buried in a landslide of cold statistics and intangible tactics. Then, after saving an old man from a mugging, he was ?cursed? with the ability to instantly ascertain a footie player's attributes on sight and use that knowledge to upgrade his own skills. Now he's making a name for himself as an amateur team manager, but it's not enough for him to ditch his dud of a job. Soon Max realizes there's only one logical next step to levelling up to his dream of being a top-tier manager: become a player himself. But first a great many things have to fall into place. From healing up his injured ankle to evaluating his real strengths as an athlete to continuing his scouting and dealing with his own client list, he's got a lot on his plate?to put it mildly. Turns out there's a massive difference between knowing how the game is played and actually playing it. If Max really wants his dream to come true, he'll have to put in the work . . .

  • af Seth McDuffee
    277,95 kr.

    A zero-turned-hero must battle his way across a perilous landscape of monsters, magic, and mayhem in the third book of a hilarious fantasy-adventure series. In the magical world of Regaia, ultra-yoked orc warrior Loon (formerly loser Earthling Gabe Skelter) has rampaged across the land, gaining perks, skills, awesome powers, and an oddball crew of allies. Now, against all hope, he's found his fellow ?sojourners??classmates of Gabe's who were also transported to this dangerous realm, each taking up their own new forms. Of course, some of them are still major asshats, but that's just the start of Loon's problems. Because not only are the sojourners under constant threat from Regaia's wide assortment of nightmarish creatures, fearsome foes, and bloodthirsty armies of all stripes. They now also face the cold, hard reality of building a solid settlement for themselves before the coming winter. You know, the makings of basic survival: food, water, shelter, etc. Luckily for Loon and company, there's a simple fix. It's a very special treasure called a Prosperity Conduit, a mythical talisman that could boost their small, fragile community into a thriving society and ensure their continued success and achievement. There's only one teensy, tiny problem . . . They'll have to kill a god to get it. Bursting with battle, bloodshed, and the bullheaded brashness of youth, Big Sneaky Barbarian 3 is a guaranteed pleaser for fans of quick wit, RPG action, and plot twists that just won't quit.

  • af Andrew Rowe
    252,95 kr.

    A team of adventurers enters an epic trial of wits, magic, and monsters in this thrilling new fantasy series set within the Arcane Ascension universe. Parties attempting to claim the treasures of the Tortoise Spire of Dalenos are usually composed of six professional climbers. But following a near-disastrous climb, Team Guiding Star Legacy finds itself two challengers short. With Nieve as the frontline fighter, Sage as the strategist, Lani as the healer, and Emiko as the spellcaster, they need a couple powerful allies to round out the squad. The first new recruit, Hane, is a fighting and stealth specialist, while the second, Aldis, has quite the talent for teleportation magic. Though their individual reasons for scaling the spire vary?wealth, fame, favor?the team's shared goal is thus: fight, win, ascend, and repeat. All in the hopes of one day making it to the top, where the goddess awaits to grant them the objects of their deepest desires. To achieve this goal, they must master escalating levels of fire and ice, dangerous creatures, and confounding illusions. Whether facing a threat to their bodies, their magic, or their minds, each of the climbers accepts the risks. And bending the rules is part of the challenge. Some call this cheating; others call it winning. But no test is ever straightforward. Because Guiding Star Legacy is being judged, and their next contest is one they aren't meant to survive. Ascend or fall, the quest is only just beginning. ?Nicol's fantasy novel offers a promising start to a new spinoff series, set in former role-playing game designer Rowe's popular Arcane Ascension world. . . . Surprising elements and shocking twists [lead] to a harrowing final life-and-death battle and [set] up an intriguing premise for a continuing series. . . . Fans of anime, RPGs, and the authors' previous work will be eager to follow Guiding Star Legacy's further adventures.? ?Kirkus Reviews

  • af Steve McHugh
    208,95 kr.

    Lucas is a riftborn fighter bent on vengeance in this thrilling urban fantasy/detective noir series from the bestselling author of the Hellequin Chronicles. The peace between the rift and humanity has always been tenuous. It's up to the Guilds to protect it, removing whomever-or whatever-poses a threat, whether human or rift-fused. Lucas Rurik used to be part of the Raven Guild. That is, until someone murdered all of its members-except for him.That was seven years ago. Now, Lucas keeps to himself, avoiding getting too close to anyone lest they become targets themselves. But when one of his oldest friends at the Rift-Crime Unit calls upon him for help with a case that's already taken down people who mean a lot to him, Lucas can't resist stepping back into the fray. Something is killing FBI and RCU agents alike-something unlike anything Lucas has ever seen before, on Earth or in the Rift. Even more concerning, the gruesome assaults seem to be linked to Dr. Callie Mitchell, a depraved and disturbed individual who treats the rift-fused like her own personal lab rats. And when someone Lucas thought he could trust turns on him, he realizes these killings aren't just the random attacks of some terrifying new kind of fiend. They're connected to whoever killed off his Guild all those years ago-and that's something Lucas just can't let lie . . .

  • af Egathentale
    208,95 kr.

    Trapped in an artificial-reality battle school, a genre-savvy hero is caught between two girls and four supernatural factions in this slice-of-life fantasy. Leonard Dunning was supposed to be the comic-relief best friend of the hero in a supernatural harem-comedy narrative. Instead, his rebellious attitude, flirtatious nature, and downright bravado have placed him in a starring role in a fantasy simulation where he possesses superhuman abilities, fights otherworldly creatures, and has won the hearts of two high school girls-Eleanor Dracis, a noble family's princess, and Judy Sennoma, a "placeholder" character awakened by Leo's interactions. His antics have brought him the attention of four powerful cabals: the magical Magi, dragon-clan Draconians, angelic Celestials, and demonic Abyssals. Each of them is trying to fulfill an ancient prophecy involving Leo's friend Josh Bernstein-the story's would-be hero-as their chosen one. But Leo's knowledge of the genre's tropes, his array of out-of-context superpowers, and his loyalty to his friends have altered the narrative and made him the center of attention instead. Now, he's been branded Leonard Blackcloak and become entangled in several seemingly disconnected plots. And when a goofy mad scientist's army of robots attacks Leo's friends, it's clear the simulation is trying to reassert control of the story with a sentai genre shift. With two girls to keep happy, the side effects of his powers wreaking havoc on his body, and numerous new enemies and allies joining the fray, Leo must uncover the identities of those in control-and what their endgame truly is. The second volume of the hit slice-of-life romantic-comedy series-with more than two million views on Royal Road-now available on Audible and wherever ebooks are sold!

  • af Louis Kalman
    173,95 kr.

  • af Maxime J. Durand
    173,95 kr.

  • af Curator Omega
    173,95 kr.

  • af T. M. Clayton
    173,95 kr.

  • af Benjamin Keyworth
    196,95 kr.

    Two teenagers fight for their place in a world where everybody has powers?and the fate of humanity may be in their hands?in this original superhero series. On July 6, 1963, human history was forever altered. From the depths of space, a golden wave of light bathed everyone on Earth in rays that rendered them unconscious. Six days later, five billion people awakened with superpowers. For thirty-seven years now, superhumanity has managed to keep the peace. With some exceptions . . . Matt Callaghan is a clairvoyant. Unfortunately, his uncanny talent for predicting the future has more to do with observation and psychology (read: lying) than actual superpowers. About to graduate from Northridge High, he still hasn't developed any special abilities. And if the authorities discover the truth, Matt can safely predict he'll be locked up as a scientific curiosity. Jane Walker is an Empath, feared and hated for her ability to assume other people's powers by touching them. Expelled from various high schools for fighting bullies with a dazzling array of formidable abilities of their own, she's determined to prove her worth and join the legendary Legion of Heroes. Tasked with employing his ?clairvoyance? to monitor his new classmate, Matt must juggle protecting his secret inability and keeping Jane and his friends from killing each other. And when the Legion of Heroes offers Matt a place in their academy, his attempt to play off the organization's history backfires into Jane getting accepted as well. As Matt bluffs his way through evaluation and Jane battles for her very life, the pair will soon learn the Legion's true agenda is far from altruistic?and even farther from heroic . . .

  • af Kaleb England
    212,95 kr.

    Physicist-turned-alchemist Edwin Maxlin partners with a powerful magical being to unlock his full potential in the second book of a humorous fantasy series. Since being transported from Earth to an unknown world, Edwin Maxlin has endured angry dwarves, wandering birdfolk, and marauding bandits-and it hasn't even been a year. So when the opportunity presents itself for him to get off the grid and figure out how to actually use his Skills, he jumps at the chance.But life in the wilderness of Joriah isn't as straightforward as it might appear. For one thing, surviving the Verdant will require Edwin to learn how to build his own shelter, acquire his own food, and avoid attacks from wild animals with unimaginable strength. For another, no matter how secluded he remains, the politics of the Lirasian Empire keep trying to suck him back in. As if all that weren't enough to wrap his head around, Edwin suddenly finds himself the companion of an ancient and powerful fey who seems committed to helping him level up and follow his Paths, but whose motivations are unclear-and disconcerting. At once wryly humorous and wildly inventive, The Way Ahead 2 is a perfect continuation of the series that blends fantasy, science, and role-playing games into one unforgettable journey. The second volume of the hit LitRPG adventure series-with almost four million views on Royal Road-now available on Audible and wherever ebooks are sold!

  • af Ravensdagger
    173,95 kr.

    A socially anxious college student discovers she has superpowers-and they need babysitting-in the first book of an original superhero series. Power Day occurs every year on September 15. Across the world, formerly regular people awaken with superhuman abilities-and labels to go with them. They become the next generation of Heroes . . . and Villains. September 15 is also Emily Wright's first day on campus. While everyone else is out celebrating the start of their college career, Emily's hiding in her dorm room. She wonders if it's possible to earn a degree while completely avoiding eye contact with anyone. All she wants is to learn a little and maybe get over her anxiety. Instead, she's granted a superpower and categorized as villainous. So, Emily panics-and inadvertently conjures up a pint-size supervillain sidekick. Emily has no intention of doing anything-evil or otherwise-with her powers. And if she has to babysit an increasing number of "little sisters" in order to stay under the radar, so be it. But can Emily gain control of her life, or will she drown in a sea of supervillainy and cuddles? The first volume of the hit LitRPG fantasy series-with more than a million views on Royal Road-now available on Audible and wherever ebooks are sold!

  • af Wandering Agent
    213,95 kr.

    A young bard must rely on otherworldly know-how to navigate a magical, war-torn kingdom in the first book of an inventive coming-of-age fantasy series. Alana wasn't always a child of the kingdom of Bergond. In fact, she hails from an entirely different world. But an accident on Earth left her dead, and she was reincarnated as the daughter of a farmer and his wife in the hamlet of Orsken. Now, she's learning how to live in a land vastly unlike that which she came from?and how to wield the new powers she possesses. For, even by the rules of her strange new home, Alana is special: a young bard capable of mending wounds, counteracting poisons, and healing the sick, all through the use of mana and her own mind. But as she cultivates her newfound abilities through training with various teachers in the magical arts, those around her are struggling. War has torn the empire apart, and famine is disrupting the simple lives of the villagers. When the conflict comes right to their doorstep, Alana is separated from her family and forced to set out on her own. To remain safe and have any chance of reuniting with those she loves, she will need to apply all her cunning, sorcery, and knowledge?both of this world and Earth. Because there are forces that would do anything to control her, and they're growing ever closer to discovering who and where she is. Blending elements of traditional and progression fantasy, Melody of Mana is an action-packed and original story of magic, politics, friendship, and intrigue from a thrilling new voice in the genre.

  • af Lily Lashley
    173,95 kr.

    A ruthless gang assassin teams up with a street-smart orphan to uncover the secrets of her past in this heart-pounding cyberpunk thriller. Kara-codename Snipe-isn't just any gun-for-hire. Savvy, brutal, and equipped with cybernetic enhancements that make her extra lethal, she's a key player in her older brother Darius's underground operation, which floods the streets of Cascadia with dangerous digital highs. She's fast, efficient, and likes what she does. That is, until Jack Monroe, Darius's rival, contacts her with devastating intel. Jack has undeniable proof that Darius meddled in Kara's mind, erasing vast portions of her memory without a trace. Determined to track down the truth about her past, Kara goes off the grid, teaming up with Faith, a quick-witted alley-dweller, to find her so-called brother and get revenge for what he's done. But going against Darius won't be easy. Because Kara's not the only one looking for answers about what happened to her all those years ago. And now she can't even trust her own mind to guide her . . . A near-future novel that effortlessly dances between mystery, science fiction, and suspense, Snipe is a high-octane thrill ride from a fantastic new voice in the cyberpunk genre.

  • af Terry Mancour & Emily Burch Harris
    233,95 kr.

    From the World of Spellmonger... Blessed Darkness Conceal Her! Born into a mysterious family, Gatina always knew there was something special about those around her. But when the Duke and Duchess of Alshar-close friends of her family-are brutally assassinated, her idyllic countryside life is upended by secrets emerging from the shadows. The family she knew proved to be more than mere Alshari Coastlords and occasional magi, as she once believed. For centuries, her ancient and distinguished House has been secretly both Shadowmagi and highly skilled thieves. With a devious Count seeking to capitalize on the assassination, the future stability and peace of Alshar hinges on Gatina learning both arts. Slavery and piracy loom malevolently in the distance as the Count allies himself with a merciless criminal organization to seize power. Gatina's House has vowed to stand against the rising tide of wickedness-no matter how hopeless the task may seem. Working in secret beneath the tutelage of an enigmatic and mysterious master, Gatina finds herself disguised as a street orphan. She runs the filthy gutters of Falas as she puts her training into practice amid the dismal reality of its most destitute neighborhoods. Brutal thugs, violent riots, cunning soldiers, and the constant threat of discovery by the Count and his allies, all put Gatina's life at risk as she struggles in secret against the rising tyrant. For as the blessed Darkness conceals her movements by night, she and the Brotherhood engage in a clandestine struggle, something much more deadly than mere... SHADOWPLAY!