Bøger udgivet af Historic Imagination LLC
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268,95 kr. The state of Virginia was the focal point of the American Civil War, and had the most battles of the war fought within it. That is not to say that the war was won or lost in the East. That is a debate for historians and scholars. However, it is undeniable that more battles and skirmishes were fought within Virginia than any other state. This scenario book contains rules to simulate ten battles fought in Virginia from 1862-1864.These miniature wargame scenarios are designed to be used with almost any American Civil War regimental or brigade level set of rules. Rules are included for figures based on 20, 30, 40, 50, and 100 historic men per figure/stand. Times are given for 10, 15, and 20 minutes per game turn. Maps are in full color, as are the numerous color photographs of the modern battlefield. This book does not contain rules for playing miniature wargames.
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- 268,95 kr.
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268,95 kr. The Shenandoah Valley played a pivotal role in the American Civil War in Virginia, always influencing, and being influenced by, the major campaigns being fought in the East. Being a source of food, war materials, and a transportation nexus often brought the once idyllic valley to the forefront of the conflict. Can you stop the Union from destroying this resource? Can you prevent the Confederates from marching towards Washington, D. C. by the back door?These miniature wargame scenarios are designed to be used with almost any American Civil War regimental or brigade level set of rules. Rules are included for figures based on 20, 30, 40, 50, and 100 historic men per figure/stand. Times are given for 10, 15, and 20 minutes per game turn. Maps are in full color, as are the numerous color photographs of the modern battlefield. This book does not contain core rules for playing miniature wargames.
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- 268,95 kr.
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278,95 kr. The 1864 spring campaign in Virginia, and the struggle between Grant and Lee, came to define the American Civil War. It was a month of constant battles, unimaginable ferocity, and unthinkable casualty lists as the North sought to destroy the premier Confederate army of the war, the vaunted Army of Northern Virginia. Will things go according to the books, or will you change history?These miniature wargame scenarios are designed to be used with almost any American Civil War regimental or brigade level set of rules. Rules are included for figures based on 20, 30, 40, 50, and 100 historic men per figure/stand. Times are given for 10, 15, and 20 minutes per game turn. Maps are in full color, as are the numerous color photographs of the modern battlefield. This book does not contain core rules for playing miniature wargames.
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- 278,95 kr.
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463,95 kr. The Battle of Antietam was fought on September 17th, 1862. It was the worst day of the war, with almost 23,000 killed, wounded and missing. Of those, almost 4,000 were killed, making it the bloodiest single day in the Civil War and US history. How did that come happen? The two armies threw themselves at each other with reckless abandon, both sides looking for an advantage with attack and counterattack. Such a hectic battle can be confusing and difficult to understand.The Antietam Battlefield Atlas is the result of years of research and ground work. The 124 full color maps follow the course of the battle step-by-step during that fateful day. This Atlas is indispensable to the battlefield visitor as you walk the park and try to understand the movement of the troops and units who fought there.
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- 463,95 kr.
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- 273,95 kr.
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- 98,95 kr.
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- More Great Civil War Battles Never Fought
263,95 kr. Musketry Like Thunder 2 provides twelve fictional Civil War miniature gaming scenarios, from small introductory games to corps level actions. Each provides a unique tactical problem often encountered by the armies fighting the war. These range from command and control issues, surmounting difficult terrain, to combating the weather as well as each other. In addition, each scenario has great replay potential. Federals and Confederates can switch deployment areas, and you can modify the order of battle to represent different years during the war. In fact, you can use the maps and deploy entirely different forces on the table!Try something new, where your opponent doesn't know everything about your army's deployment, strengths, and leadership before the game even starts!
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- 263,95 kr.
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- Regimental Wargame Scenarios For The Atlanta Campaign: July 1864
278,95 kr. The battles around Atlanta during the American Civil War were pivotal to the outcome of the conflict. Confederate General John B. Hood threw his army against the forces of General William T. Sherman in an effort to save the city from capture. The battles were hard fought and bloody, but ultimately ended in the capture of Atlanta. Can you be a better general on the game table?These scenarios are designed to be used with almost any American Civil War regimental or brigade level set of rules. Rules are included for figures based on 20, 30, 40, 50, and 100 historic men per figure/stand. Times are given for 10, 15, and 20 minutes per game turn. Maps are in full color, as are the numerous color photographs of the modern battlefield. This book does not contain rules for playing miniature wargames.Scenarios include: IntroductionHow to Use This BookRuff's MillThe Battle of Peachtree Creek: Eastern FlankBald HillThe Battle of Atlanta: Sixteenth CorpsThe Battle of Atlanta: Seventeenth CorpsThe Battle of Atlanta: Hardee's AttackThe Battle of Atlanta: Fifteenth CorpsEzra ChurchSunshine Church
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- 278,95 kr.
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- 223,95 kr.
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- Ezra Carman's Antietam Through Maps and Pictures: The Middle Bridge To Hill's Counterattack
223,95 kr. In the early 1900s Ezra A. Carman wrote a sweeping and detailed manuscript chronicling the Maryland Campaign of 1862. As the colonel of the 13th New Jersey Infantry, he was a participant in the battle. He "served as a trustee on the Antietam National Cemetery Association Board from 1866 to 1877 and as an ''historical expert'' and member of the War Department''s Antietam Board for Antietam National Battlefield Site from 1895 to 1897." Drawing from extensive interviews with fellow veterans, including numerous walks on the battlefield, the manuscript provided a unique and detailed history of the campaign. Unfortunately, it was never published. However, it has served as a starting point for most books written about the battle ever since.The Visual Antietam series publishes Carman''s manuscript with a heavy emphasis on maps and photographs. Visual Antietam Vol. 3: Ezra Carman''s Antietam Through Maps and Pictures: The Middle Bridge To Hill''s Counterattack contains forty (40) images, both period and modern, allowing the reader to see the battlefield today and as it was only days after the battle. Thirty-two (32) original maps explain the troop movements during the course of that morning and afternoon east and south of Sharpsburg.
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- 223,95 kr.
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- Ezra Carman's Antietam Through Maps and Pictures: The West Woods to Bloody Lane
213,95 kr. Carman is regarded as the father of Antietam historiography. Colonel of the 13th New Jersey Infantry during the battle, he spent the better part of his later life writing a comprehensive manuscript detailing the Maryland Campaign. The result was a detailed and meticulously researched account.
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- 213,95 kr.
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- Ezra Carman's Antietam Through Maps and Pictures: Dawn to Dunker Church
213,95 kr. - Bog
- 213,95 kr.
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- 313,95 kr.
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- Regimental Wargame Scenarios For The Battle of Chickamauga: Sep. 11th - 19th
283,95 kr. - Bog
- 283,95 kr.
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- 193,95 kr.
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- 308,95 kr.
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- 288,95 kr.
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- 228,95 kr.
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- 128,95 kr.
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328,95 kr. - Bog
- 328,95 kr.