Bøger af Stephen Radney-MacFarland
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178,95 kr. Down on the boardwalk, there's more than just opportunities for bargains and entertainment, for it's here that your next urban adventure might begin! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. The next time your players head down to the local waterfront, these maps have you covered. With Pathfinder Flip-Mat: Boardwalk, you'll be ready the next time your players head to the waterfront! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy--simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.
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- 178,95 kr.
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218,95 kr. Elegant treasures and political secrets lie hidden within noble estates, making them excellent targets to rob or defend, but regardless of a group's inclination, no Game Master wants to spend time drawing every opulent courtyard or banquet hall. Depicting the ground floor and roof of a grand noble estate, this beautifully detailed double-sided map sets the perfect scene for escapades among the elite! The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings--city streets, forests, ships, taverns, and more--and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come! A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy--simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.
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- 218,95 kr.
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243,95 kr. A Place in the SunsTheheroes journey deeper into the Vast to find the Gate of Twelve Suns, an alienmegastructure consisting of a dozen stars arranged in a perfect circle. However,members of the Cult of the Devourer precede them, and the heroes must contendwith the cultists for control of the alien technology found on the single planetorbiting each sun. Only by defeating these foul marauders can the heroes keepthe superweapon hidden here out of the wrong hands-though the destructivezealots are far from the only threats found in thesystem.This volume of Starfinder Adventure Pathcontinues the Dead Suns Adventure Path andincludes:ΓÇó ΓÇ£The ThirteenthGate,ΓÇ¥ a Starfinder adventure for 9th-level characters, by StephenRadney-MacFarland.ΓÇó A collection oftechnological relics left scattered across the galaxy by the kishalee, membersof an ancient advanced alien civilization, by StephenRadney-MacFarland.ΓÇó Detaileddescriptions of the worlds and cultures of five never-before-encountered alienspecies, by Mikko Kallio, Jason Keeley, Lyz Liddell, Ron Lundeen, and MarkMoreland.ΓÇó An archive of new creatures,from the main inhabitants of the five new alien worlds to an undeadmanifestation of entropy, by Mikko Kallio, Jason Keeley, Lyz Liddell, RonLundeen, Mark Moreland, and StephenRadney-MacFarland.ΓÇó Statistics and deckplans for a heavily modified starship crewed by Devourer cultists, by StephenRadney-MacFarland, plus a glimpse of a barren planet cloaked in shadow in theCodex of Worlds, by Owen K.C. Stephens.
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- 243,95 kr.