Bøger af Ray Rischpater
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340,95 kr. As web accessibility through wireless devices becomes increasingly popular, developers are challenged to maintain the high level of interactivity and flexibility that users are accustomed to on their PCs.
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- 340,95 kr.
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398,95 kr. - Bog
- 398,95 kr.
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518,95 kr. - Bog
- 518,95 kr.
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518,95 kr. - Bog
- 518,95 kr.
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- Geospatial Development in Windows 10 with Bing Maps and C#
616,95 kr. This 200 page revised edition of Microsoft Mapping includes the latest details about SQL Server 2014 and the new 3D and Streetside-capable map control for Windows 10 applications. It contains updated chapters on Microsoft Azure and Power Map for Excel plus a new chapter on Bing Maps for Universal Windows. The book tells a story, from beginning to end, of planning and deploying a single geospatial application built using Microsoft technologies from end-to-end.Readers are expected to have basic familiarity with the fundamentals of developing for Microsoft platforms (some understanding of basic SQL, C#, .NET, and WCF); as readers work through the book they will build on their existing skills so that they will be able to deploy geospatial applications for social networking, data collection, enterprise management, or other purposes.Microsoft Mapping Second Edition provides:The only full book for developers who want to create location-aware apps using the Windows 10 platformFully working code samples that show the concepts in use with ASP.NET 4.5 and Windows 10.Complete solutions to the common problems of geospatial development: visualization, hosting and localization of services are all explained.Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability.Unique coverage of how the Bing Maps API can be implanted within Windows and Windows Phone applications for Windows 10 applications to provide a robust service tailored to the capabilities of each device.Coverage of the new Windows 10 Bing Maps control, which supports viewing Streetside and aerial data.
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- 616,95 kr.
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- 613,95 kr.
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- Qt and HTML5 for Symbian and MeeGo
523,95 kr. Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms.
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- 523,95 kr.
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330,95 kr. THE WIRELEss WEB is here to stay. More than a billion people now use wireless devices, up from a paltry 200 million devices when I wrote the first edition of Wireless Web Development (Apress, 2000) a mere three years ago. The World Wide Web, and more recently the wireless World Wide Web, has made the dream of handheld devices for information access a reality. Wireless providers have activated the third-generation cellular systems to bring voice and high-speed data services to subscribers around the world. Data transfer rates for mobile handsets are often better than that of a conventional dialup modem, and in the future with fourth-and fifth-generation systems, wire- less networks rival today's Digital Subscriber Loop (DSL) data rates. It's time to stop and ask yourself: What are you doing on the wireless Web, and what can it do for you? Who Needs to Read This Book If you're interested in developing a Web site for use with wireless devices in a mobile environment, then this book is definitely for you. If you're a software developer, Webmaster, or intranet administrator, you can use the techniques and tools described in this book to deliver information to your customers, wherever they maybe. This book not only details the use of traditional Web technologies for the wireless market, but it gives you all the knowledge you need to create for emerg- ing environments including Wireless Application Protocol (WAP) 2.
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- 330,95 kr.
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439,95 kr. Have you thought about building games for your cell phone or other wireless devices? Whether you are a first¿time wireless Java developer or an experienced professional, Beginning Javä ME Platform brings exciting wireless and mobile Java application development right to your door and device!Beginning Javä ME Platform empowers you with the flexibility and power to start building Java applications for your Javäenabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands¿on, and ready¿töuse code examples.
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- 439,95 kr.
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390,95 kr. QUALCOMM Binary Runtime Environment for Wireless (BREW) is a development platform allowing software developers to create applications that operate on all handsets utilizing QUALCOMM CDMA chipsets. This cutting-edge book introduces BREW and describes differences from product competitors like J2ME, Palm OS, Symbian, and Pocket PC Phone Edition. BREW offers a number of key advantages over other software environments, like secure application licensing, integrated billing, and down-to-the-metal APIs for high-performance applications. You'll learn what it takes to develop applications for BREWnot just development tools, but the methodology required to bring an application to a carrier for distribution. Over 1 million BREW-enabled handsets shipped during BREW's first year. And BREW is involved with both major domestic carriers (such as Verizon Wireless, boasting over 37 million subscribers) and overseas carriers. Thus, BREW is poised as a key player in the wireless handset space.
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- 390,95 kr.
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302,95 kr. How would you like to have a piece of the action involving one of today's largest online marketplaces? Perhaps you have an idea for an innovative electronic storefront, but you don't want to build the back-end or try to implement the marketing campaign you need to attract the millions of users that you know you'll please.Or maybe you're looking to integrate your enterprise with an existing e-tailer. Perhaps you have another idea altogether and just need the customers to support it. Look no further than eBay! With the eBay software development kit (SDK) and lower-level web-based application programming interface (API), you can craft applications that tap eBay's vast product, server, and customer resources. Your application can be hosted on a web server, on your customers' desktop workstations, or on the latest mobile gadgets such as a personal digital assistant or smart phone.eBay Application Development shows you how to do just that. After reading this book, you'll understand what the eBay interfaces provide through both their SDK and their API; how you can partner with eBay to design, develop, certify, and deploy your application; and, most important, the technical nuts-and-bolts behind actually writing applications that use both the SDK and API.
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- 302,95 kr.