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  • af James Desborough
    273,95 kr.

    THIS GAME DEALS WITH COMPLEX ADULT THEMES AND CONTAINS ARTISTIC NUDITY. MATURE AUDIENCES ONLY. World of Gor collects the lore of the Gorean cycle of novels by John Norman into one reference volume, intended for use alongside the Tales of Gor roleplaying game. This reference work will also be useful to Gorean roleplayers and fans of all kinds, roleplayers or not as a resource for fan fiction, roleplaying and Gorean activities of all kinds. Illustrated in striking style by celebrated fetish and comic book artist Michael Manning (Spider Garden, Tranceptor) this book is also a visual treat for fans of Gor, giving his unique interpretation to Gor, its creatures and its people. John Norman's works by permission of the author and the author's agents Richard Curtis Associates, Inc. John Norman's works are published by Open Road Media

  • af James Desborough
    173,95 kr.

    A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. But what really was the meteor that hit the planet of Abaddon. The H'Laqu were not present on Abaddon until the disaster happened. They came with it, were the progenitors of it, were part of the meteor itself. They were - and are - the engineers of Abaddon's destruction. Now they're found, increasingly, all over the world. Insinuating themselves into air, stone, flesh and plants, subverting and spreading, wandering far and wide and engaging in strange and unnatural behaviours that nobody can understand. They're not of this world, not of this dimension, not of this reality in any way. Inscrutable, inimical to the very existence of this world, perhaps even insane, the H'Laqu are a growing presence, a growing influence and a growing concern to all the forces at work across Abaddon. A threat that can't be understood, controlled or even directed, beyond the schemes and plans of man and undead alike. Inside this book you will find you'll need to embark on adventures using A Place Beyond Hell sourcebook including: - The History of the H'Laqu - Over 20 all new feats including Black Blood, Horrific Countenance and Withering Stare. - Over 20 all new spells including Antilife Bolt, Immaculate Dissection, Mind Trap and Void of Despair. - Ten all new monsters and NPCs including Abyssal Arm, Infected Land and Nyxsus the Surgeon. - Background of the Cult of Black Glass - Rules for the Breaching Points of H'Laqu

  • af James Desborough
    228,95 kr.

    Sometimes the worst pictures are really the best. The ones that are edited may appear to be the most honest, but because of the overwhelming demand for celebrities to always have smiling, glamorous faces the pictures that show the truth are sometimes left out. Celebrities love to have their picture taken but can also have bad days they do not want documented...after all, despite what people may think, they are human! Paparazzi are just photojournalists with a bad name. They do not choose the pictures you all see. The good paps shoot everything and the picture editors' selections are passed to chief editors who make the final decisions. Celebrities have to sell themselves and the movies or TV shows they appear in, working together with the paparazzi to present themselves at premieres or award shows. Sometimes the celebs are caught off-guard - maybe there's been a row with their boyfriend, they've been turned down for a big part, their TV series was cancelled or perhaps they just woke up on the wrong side of the bed. The real stars somehow manage to have 'star quality' even when crossing the road or doing their shopping. Craparazzi showcases the pictures that have not been published, where the star tried to avoid being snapped, by leaving through the back door, covering their face with a purse or simply hiding. Sometimes the photographer misses the 'money shot' but still gets a picture that tells the story. You be the judge. Enjoy the pictures and the captions and between them see if you can guess who the celebs are?

  • af James Desborough
    608,95 kr.

  • af James Desborough
    98,95 kr.

  • af James Desborough
    443,95 kr.

    ADULT PRODUCT! I'M NOT MESSING WITH YOU, I MEAN IT Every gloriously horrible illustration from the entire Cthentacle game line present and correct for ogling and examining without any of that irritating game information getting in the way. Roll 1d20 for San Loss.

  • af James Desborough
    106,95 kr.

  • af James Desborough
    163,95 kr.

    Derek, Tim and 'Trol' are three ageing rebels, hitting their fifties. Disillusioned by the way the world has turned out and the frustration of their teenage dreams of a better life or a revolution. All they have left are stories of past glory and pints of cheap beer at one of the last punk-pubs in London. Watching a riot unfurl on television, to no point and no effect, their frustration boils over and they decide to do something futile and stupid, a grand, nihilistic gesture of futility. Comedy, social and political satire, and frustration all meet in this story of a 'revolutionary caper'

  • af James Desborough
    128,95 kr.

    This book exists to record, for posterity, the events of Gamergate from the perspective of someone within Gamergate. There is a real danger that, what with the media bias against Gamergate, that the other side - the right side - will not get recorded. In the future, anyone looking back is likely to encounter an entirely one-sided version of events from people who have been acting very shadily. As a participant in Gamergate, that worries me. As a historian, that worries me. As someone who cares about truth, fairness and accuracy, that worries me.

  • af James Desborough
    118,95 kr.

    Diceless, mythic adventure stories in a China that never was. This game isn't for you if you're painfully serious about Chinese mythology, or Buddhism or... anything. If you like playing comedy monsters struggling for enlightenment in a mythic China/India (in a hapless fashion) and failing as much as they succeed, then you're in for a treat. This game is best played 'poorly dubbed'.

  • af Eric S. Brown, James Desborough & David M. Hoenig
    113,95 kr.

  • af James Desborough
    128,95 kr.

  • - 09 - Death to Beasts
    af James Desborough
    88,95 kr.

  • af James Desborough
    173,95 kr.

    A runaway space station controlled by a rogue AI. A haven for scum, pirates, slavers and other ne'er-do-wells, squatting amidst the ruin of the fallen Urlanth Empire, right on the edge of a warzone. 100 shops, services and interesting people for your players to interact with, and inspiration for hundreds of adventures and many ideas that can easily be ripped off for other space opera, heavy metal or OSR science fiction games.

  • af James Desborough
    168,95 kr.

  • af James Desborough
    143,95 kr.

    Aren't we all just a little tired of shiny, brooding, humanised monsters who just want to be loved?Not in this game, here you will play Actual Fucking Monsters who do horrible things are hounded and hunted to the ends of the Earth.Yes, it's fun, just a different kind.

  • af James Desborough & Ron Marshall
    113,95 kr.

    In this supplement for Tales of Gor you join a rebellious inventor on a quest for a mythical lost island and city. Will his technological innovations anger the Priest Kings? Will you fall afoul of the pirates that ply their trade across the Thassa? What will you discover beneath the waves, far from the politics and skulduggery of Civilised Gor?This book also contains information on a (non-canonical) Farther Isle for you to use as a setting or base of operations for your player group.

  • af James Desborough
    223,95 kr.

    Machinations of the Space Princess is a Science-Fantasy role-playing game. That means it's very much about style over substance, mixing science-fiction, magic and psionics in a game world that owes much more to Metal Hurlant and Star Wars than it does to 2001 or Bova's Grand Tour. This is a game of strangeness and fun, of space pirates and beautiful alien princesses, of living planets and robot hordes, of blasters at noon.This is...Sexy, sleazy, swords and sci-fi!A full game combining old and new school thinking, packed with GM and player advice and with simple tools for creating your own monsters, adversaries, weapons, armour, ships and alien races.

  • - Black Daggers
    af James Desborough
    113,95 kr.

    The fifth installment in Gorean Adventures for the Tales of Gor RPG line. This adventure has our adventurers protecting a slaver who has been marked for assassination by the mysterious black caste.

  • af James Desborough
    113,95 kr.

    An RPG based around using words to complete tasks, rather than using mathematics. Compatible with popular word-tile games and great for learning spelling and vocabulary in a gun setting.

  • - The Silver Cult
    af James Desborough & Ron Marshall
    103,95 kr.

    The Silver Cult thrusts the characters into a conspiracy that threatens to overturn the natural order of Gor and the city of Tharna. Will they side with the revolutionaries who seek to usurp the power of that city, or help crush the rebellion?This supplement also contains rules for slave-breaking and torture, and for encouraging better roleplay through mechanics.Ta Sardar Gor!

  • af James Desborough
    183,95 kr.

    A roleplaying game of (somewhat) superhumans in a fractured universe, holding back the strangeness from the other side.

  • - The Cave of Gold
    af James Desborough
    98,95 kr.

    In this adventure for the Tales of Gor roleplaying game, the characters are charged with investigating peculiar tales of a golden cave on the fringes of the Northern Forest.This book also contains Games Master tips for portraying alien mindsets and using smell in your games, especially with reference to the Priest Kings.

  • af James Desborough
    121,95 kr.

  • af James Desborough
    248,95 kr.

    Tales of Gor brings you into a striking world of science-fantasy roleplaying. Born from the Gorean Cycle (34 books) by John Norman, Tales of Gor brings you to The Counter Earth. A world of contradictions, freedom and slavery, science and fantasy, primitive violence and high technology ripe for adventure. While two great alien powers vie for control of the solar system their plans play out on two worlds, Earth and Gor. Will you take sides or simply strive to survive in a hostile world of gigantic animals, powerful city states and cunning machinations? Powered by Open D6, Tales of Gor lets you step into this long-running series of science-fantasy novels and carve your own future on the Counter-Earth. Illustrated in striking style by celebrated fetish and comic book artist Michael Manning (Spider Garden, Tranceptor) this book is also a visual treat for fans of Gor, giving his unique interpretation to Gor, its creatures and its people.