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  • - An Isekai Litrpg
    af Christopher Hall
    198,95 kr.

    A run-of-the-mill hero meets his match in the form of a dungeon that's not what it seems in this adventurous fantasy romance for fans of isekai LitRPG. Kelsey never imagined she'd be transported to a different world and reborn as a sentient dungeon. And it's not like her disembodied soul had much choice in the matter . . . Being a small dungeon on the outskirts of town in the backwaters of an unimportant kingdom isn't easy, but Kelsey's done her best to level up and become the best dungeon she can be: Digging a hole of ever-increasing depth and complexity. Creating an undead atmosphere that would make a necromancer proud. Spawning monsters and treasure. Killing adventurers. But lately, things have gotten a bit stale. When a hottie of an adventurer staggers into her cave, Kelsey decides to grab life by the throat. With a newly formed avatar and a deal that makes things very difficult for her heroic new companion, this dungeon is going to do exactly what she wants for the first time in, well, forever--and have the best time doing it. From the author of Phantasm: The first volume of the hit LitRPG fantasy series--originally released on Royal Road--now available on Kindle, Kindle Unlimited, and Audible!

  • af Christopher Hall
    118,95 kr.

    Paul Holland is an unemployed graduate who has lost the keys to his future. He returns home from university to discover that he is surplus to requirements and slightly less useful than a paper umbrella. Lost in a world where all that anyone cares about is getting on and climbing the social ladder he embarks on an experiment to test himself against the world. He moves in with two other deadbeat graduates and becomes embroiled in a direct action group amassing in the streets of his home town. Whilst his friends descend into chaos and madness Paul tries to make sense of it all. A story about friendship, idealism and how not to live your life.

  • af Christopher Hall
    216,95 kr.

    A young woman living in a fantasy role-playing game finds herself caught up in political intrigue in this epic LitRPG adventure for Dungeons & Dragons fans. Adjusting to life in the magical realm of Latora hasn't been easy for Kandis Hammond. The twenty-four-year-old was plucked from her life in Sydney, Australia, and tossed into the Great Game without even a thread of clothing. But she's managed to survive the real-life role-playing game, gaining experience points and leveling up. Now she has a team of adventuring companions, and she's even become Councillor of the thriving frontier town of Talnier. With her charisma and charm abilities, Kandis is a natural politician. She's been selected to travel to the royal palace in Dorsay to have the king confirm Talnier's charter. So, with her fellow adventurers by her side, she begins her journey to the capital. But while it sounds like a simple diplomatic trip, Kandis has managed to gain a few enemies during her brief time in Latora. And one?if not all?of them would be more than happy to ensure she never returns home . . .

  • af Christopher Hall
    183,95 kr.

    It is dark...darker than it had been the night before. Darker than the bluest night in this town, one that existed for decades, centuries even, way before those that currently walked its streets had been born. Before they took their first step, and last steps. Before Richard was hit by that bus on Eighth Avenue, an avenue where the wind battered its windows and tumbled trash and leaves into the street, where rain would come and go, yet always leave its mark, where people were born and left immediately; heading out on the first train to the first place that didn't know their name, where they could reform themselves, make a new life, create a new name, leave behind that abusive father or girlfriend, live out the dreams that were crushed along with the garbage when it rained. This place, this place, it ate people alive; those few left made it by on guile and grit, squinting their eyes to keep score in a place as hostile as a kill box, hoping that one day the rain would stop, that the sun would shine through, that for once the darkness wouldn't be as black, that the blue became brighter, the sun no longer afraid of the rain, the day new and refreshing instead of the God's honest same. This place, it's stubborn in its ways, yet everyone got up in the morning and went about their days, punching clocks and sitting in traffic and carrying a brown bagged lunch; where girls got pregnant and kids dropped out of school, homeless men hoped to impress someone with their singing voice just enough to get a nickel, a quarter, if they hit that high note, this is the blackest world-and it is raining again.

  • af Christopher Hall
    138,95 - 258,95 kr.

  • af Christopher Hall
    224,95 kr.

    A twenty-four-year-old woman trapped in a fantasy role-playing game continues her quest for a way out in this epic adventure for fans of Dungeons & Dragons. Seven strangers have been snatched from their average lives on Earth and transported to another realm. Now they're Champions in the Great Game?legendary heroes destined for a higher purpose that will change the world. Speaking of purpose, Kandis Hammond, a junior financial research analyst from Sydney, sure would like to figure out what hers is. Kandis has a come a long way since her arrival in Latorra. She's a level-four Phantasmal Artificer with high charisma and a team of fellow adventurers. Together, they set up a home base in the city of Talnier and hunt monsters to rack up experience points, wealth, supplies, and more. But Kandis can't continue like this forever. She has some burning questions that require answers . . . As a Champion, Kandis must determine which god brought her to Latorra so she may take up their cause. Not doing so could have dire consequences. There's also the matter of what to do with her mysterious Dungeon core. And on top of everything, another Champion is about to show up in Talnier. The newcomer might be an ally, but when Kandis sees who else is riding in their party, her hopes will go up in smoke.

  • af Christopher Hall
    200,95 kr.

    An ordinary young woman wakes up in a real-life sword-and-sorcery role-playing game in this epic fantasy adventure for fans of The Witcher and Elden Ring.The Worldwalkers of legend are beings touched by Fate and transported from another realm, tasked with a grand destiny. Traditionally, they prevent great cataclysms or the fall of empires. Whatever their undertaking, their appearance brings about momentous change. It's been some two hundred years since the last Great Game, but the time has come again. Seven are chosen, and the game begins once more . . . Kandis Hammond doesn't remember much before her arrival, naked and alone, in a locked stone barn. The twenty-four-year-old junior financial research analyst from Sydney simply sat down in front of her computer, and the next thing she knows she's here?and someone very angry is just outside. But the most puzzling thing of all is the glowing letters that begin appearing before her eyes. When the enigmatic System tells her she has abilities and skill points to spend, Kandis realizes she's entered a role-playing game. Only it's not on a computer or TV. It's all too real. After getting her bearings as a Worldwalker?and some clothes?Kandis learns she must head out in search of her purpose in the grand destiny. Unsuited for physical combat, she'll have to rely on her wits and charm to survive. Of course, that won't be easy. Wherever Worldwalkers go, trouble follows. Whether it's a feral fox, a treacherous wizard, a thirsty vampire, or something much, much bigger, it's simply the nature of the Great Game. And Kandis better not lose . . .

  • af Christopher Hall
    198,95 kr.

    An authoritative first-hand account from a lifetime working with horses and their owners in the UK and worldwide. An inside story on the high stakes racing world where winning is everything. Highlights the challenges facing developing countries whose people depend on their horses, donkeys and mules.

  • af Christopher Hall
    248,95 kr.

    "What became our nation's first capital, Philadelphia is a city full of history that is vital to the development of the United States of America. It is a city full of architectural and cultural diversity. Throughout the many transitions Philadelphia's economy has faced, many of these incredible marvels have been forgotten, and because of this, over the past decade, the city has become an epicenter for urban exploration on the East Coast. People travel from all over the United States to visit and photograph the abandoned places that lie within Philadelphia. Religious buildings, schools, theaters, power plants, and even a renowned boxing ring are a few of the many that sit abandoned to this day. While taking photos of these spaces can only do so much to bring recognition to them, photographer Christopher Hall aims to bring the story and history of these places back into the light. In this book, he showcases his collection of photographs from over the past five years of exploring Philadelphia, the city of brotherly love and the birthplace of America."--

  • af Christopher Hall
    308,95 kr.

    Following in the tradition of Richard Foster's A Celebration of Discipline and Dallas Willard's Divine Conspiracy, the president of Renovaré calls all Christians to recenter the Christian life around what has always been its core: following Jesus.?Change? is at the heart of Christian life. As Christians, we are called to be disciples of Jesus, to actively follow his teachings and become more like him. But the church has lost sight of what has always been its center, Christopher A. Hall argues. In A Different Way, he reminds us that faith is not meant to be merely rigid and static and so guides us back to Christianity's spiritual foundation, helping us reconnect with Jesus and live the life he calls to live.Filled with personal stories that encourage introspection, thoughtful meditations on spiritual formation, and profound wisdom, A Different Way is an interactive book that encourages reflection through daily journaling and Bible passages to read and consider. With thoughtful introspection and Bible study, we can begin our spiritual journey of actively following the way Jesus teaches us to live.

  • - An Epic Fairytale About Life On Earth
    af Christopher Hall
    178,95 kr.

  • - Storytelling and Persuasion in Professional Texts
    af Christopher Hall
    1.142,95 kr.

  • - Treasure Island + audio CD
    af Robert Louis Stevenson & Christopher Hall
    333,95 kr.

    Robert Louis Stevenson was a Scottish essayist, poet, novelist, and travel writer. His most famous works are Kidnapped, Dr Jekyll and Mr Hyde, and Treasure. Treasure Island is a classic adventure story of pirates and buried treasure in which Jim Hawkins accompanies Dr. Livesey and Squire Trelawney on a voyage to find gold. This classic adventure story is a perfect book for a school book reports.

  • - An Introduction for Speakers of English
    af Christopher Hall
    327,95 kr.

    This guide to the correct pronunciation of German for native speakers of English begins with an introduction to the problems of modern German pronunciation and the concepts of phonetics. It then examines each aspect of pronunciation in turn and the conversational pronunciation of German.

  • af Christopher Hall & Ann-Kristin Wallengren
    1.062,95 kr.

    In this book, Christopher Hall traces the rise and fall of a previous arms limitation effort, the naval treaties of the interwar years, which successfully controlled competition in the strategic weapons of that era - the battleships and other vessels of the British, American and other 'great power' navies.