Bøger af Cameron Kunzelman
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233,95 - 1.198,95 kr. While the formal speculative qualities of written material and films are well known and understood, the techniques of speculation that are unique to games are undertheorised. By looking to two short games (VA-11 HALL-A and The Hard Way) whose primary mode of interaction is the click, the book elucidates the moment when video games generate speculation.
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