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  • af Andrew Davison
    286,95 - 1.043,95 kr.

  • - 14 February - 30 March 2024
    af Andrew Davison
    102,95 kr.

    Reflections for Lent is designed to enhance your spiritual journey through the forty days from Ash Wednesday to Holy Saturday. Covering Monday to Saturday each week, it offers reflections on readings from the Common Worship Lectionary, written by some of today's leading spiritual and theological writers. Each day includes: - Full lectionary details for Morning Prayer - A reflection on one of the Bible readings - A Collect for the day This volume offers daily material for 14 February to 30 March 2024, taken from the Reflections for Daily Prayer 2023/24 annual edition. It is ideal for individuals and groups seeking Lectionary-based reflections for use during Lent and Holy Week, or for anyone wishing to try Reflections for Daily Prayer before committing to a year's worth of material. It also features a simple form of morning and night prayer, a guide to keeping a good Lent and an introduction to lectio divina by Stephen Cottrell.

  • af Andrew Davison & Sioned Evans
    268,95 - 443,95 kr.

  • af Andrew Davison
    283,95 - 463,95 kr.

  • af Andrew Davison
    388,95 kr.

  • af Et Al., Christopher Herbert & Steven Croft
    243,95 - 288,95 kr.

    Bible reading notes based on the Common Worship Lectionary. Ideal for anyone seeking a structured quiet time. Now returning for the church year 2011/2012.

  • - The Gift of Catholic Mission
    af Rowan Williams, Andrew Davison, Alison Milbank, mfl.
    220,95 kr.

    God's Church in the World: The Gift of Catholic Mission presents a confident and joyful assertion of the Catholic character of Christian mission and its sacramental nature, exploring the transforming role the Catholic tradition can play in evangelism.

  • - A Hermeneutic Reconsideration
    af Andrew Davison
    792,95 kr.

    An interpretation of the modernization and secularization of Turkey which attempts to show the usefulness of hermeneutics in political analysis. The author argues that a hermeneutic approach illuminates the complex relations between religion and politics in post-Ottoman Turkey.

  • - Revised Updated Edition
    af Andrew Davison
    213,95 kr.

    Blessing is one of the most used but least understood of Christian terms. Yet blessing is a rich biblical concept history reaching back to the earliest Old Testament writings. It is everywhere in our liturgies and is frequently on the lips of young people today ('Bless!'). This engaging introduction unpacks this rich, many-layered word and aims to inform current debates around blessing within the Church of England, where attention is focused on what is being blessing, rather than the nature of blessing. It explores: - What it means to 'Bless the Lord' - Blessing as a way of recognising the proper relation of people, things and situations to God - The effect of blessing - does it work? - The absence of blessing - when lives feel more cursed than blessed - How blessing enters our lives - dedication of lives, homes, new ministries etc - Christ as the promise of blessing for all.

  • - A practical and pastoral guide
    af Andrew Davison & Sioned Evans
    348,95 kr.

    This valuable handbook for Christian ministry addresses the practical, spiritual and emotional needs of dying patients and their relatives. Combining insights from palliative care, pastoral experience and theological reflection, it will increase the courage and confidence of anyone fearful of what to do or say in such circumstances.

  • - An Introduction to Philosophy for Theologians
    af Andrew Davison
    343,95 - 518,95 kr.

  • - Java 3D, JOGL, JInput and JOAL APIs
    af Andrew Davison
    711,95 kr.

    This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).

  • - Java 3D, JOGL, JInput and JOAL APIs
    af Andrew Davison
    624,95 kr.

    Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands!Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java—the sort of thing picked up in a first Java course at school.Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove. Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava.Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces.Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.

  • af Andrew Davison & Carol Hamer
    434,95 kr.

    The BlackBerry: not as clumsy or as random as a blaster-an elegant device, for a more civilized age. In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.

  • af Andrew Davison
    548,95 kr.

    Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.