Bøger i Computational Imaging and Visi serien
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1.119,95 kr. Images and video play a crucial role in visual information systems and multimedia. There is an extraordinary number of applications of such systems in entertainment, business, art, engineering, and science. Such applications often involved large image and video collections, and therefore, searching for images and video in large collections is becoming an important operation. Because of the size of such databases, efficiency is crucial. We strongly believe that image and video retrieval need an integrated approach from fields such as image processing, shape processing, perception, database indexing, visualization, and querying, etc. This book contains a selection of results that was presented at the Dagstuhl Seminar on Content-Based Image and Video Retrieval, in December 1999. The purpose of this seminar was to bring together people from the various fields, in order to promote information exchange and interaction among researchers who are interested in various aspects of accessing the content of image and video data. The book provides an overview of the state of the art in content-based image and video retrieval. The topics covered by the chapters are integrated system aspects, as well as techniques from image processing, computer vision, multimedia, databases, graphics, signal processing, and information theory. The book will be of interest to researchers and professionals in the fields of multimedia, visual information (database) systems, computer vision, and information retrieval.
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- 1.119,95 kr.
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1.105,95 kr. One of the most natural representations for modelling spatial objects in computers is discrete representations in the form of a 2D square raster and a 3D cubic grid, since these are naturally obtained by segmenting sensor images. However, the main difficulty is that discrete representations are only approximations of the original objects, and can only be as accurate as the cell size allows. If digitisation is done by real sensor devices, then there is the additional difficulty of sensor distortion. To overcome this, digital shape features must be used that abstract from the inaccuracies of digital representation. In order to ensure the correspondence of continuous and digital features, it is necessary to relate shape features of the underlying continuous objects and to determine the necessary resolution of the digital representation. This volume gives an overview and a classification of the actual approaches to describe the relation between continuous and discrete shape features that are based on digital geometric concepts of discrete structures. Audience: This book will be of interest to researchers and graduate students whose work involves computer vision, image processing, knowledge representation or representation of spatial objects.
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- 1.105,95 kr.
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999,95 kr. - Bog
- 999,95 kr.
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1.113,95 kr. This edited volume addresses a subject which has been discussed inten sively in the computer vision community for several years. Performance characterization and evaluation of computer vision algorithms are of key importance, particularly with respect to the configuration of reliable and ro bust computer vision systems as well as the dissemination of reconfigurable systems in novel application domains. Although a plethora of literature on this subject is available for certain' areas of computer vision, the re search community still faces a lack of a well-grounded, generally accepted, and--eventually-standardized methods. The range of fundamental problems encoIl!passes the value of synthetic images in experimental computer vision, the selection of a representative set of real images related to specific domains and tasks, the definition of ground truth given different tasks and applications, the design of experimental test beds, the analysis of algorithms with respect to general characteristics such as complexity, resource consumption, convergence, stability, or range of admissible input data, the definition and analysis of performance measures for classes of algorithms, the role of statistics-based performance measures, the generation of data sheets with performance measures of algorithms sup porting the system engineer in his configuration problem, and the validity of model assumptions for specific applications of computer vision.
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- 1.113,95 kr.
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1.110,95 kr. A representation of objects by their parts is the dominant strategy for representing complex 3D objects in many disciplines. In computer vision and robotics, superquadrics are among the most widespread part models. Superquadrics are a family of parametric models that cover a wide variety of smoothly changing 3D symmetric shapes, which are controlled with a small number of parameters and which can be augmented with the addition of global and local deformations. The book covers, in depth, the geometric properties of superquadrics. The main contribution of the book is an original approach to the recovery and segmentation of superquadrics from range images. Several applications of superquadrics in computer vision and robotics are thoroughly discussed and, in particular, the use of superquadrics for range image registration is demonstrated. Audience: The book is intended for readers of all levels who are familiar with and interested in computer vision issues.
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- 1.110,95 kr.
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- 1.695,95 kr.
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615,95 kr. This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics - all in one volume. Researchers from these areas have contributed to this book to promote the establishment of human motion research as a multi-facetted discipline and to improve the exchange of ideas and concepts between these three areas. The book combines carefully written reviews with detailed reports on recent progress in research.
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- 615,95 kr.
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1.003,95 kr. This book presents novel techniques for describing image textures. Contrary to the usual practice of embedding the images to known modelling frameworks borrowed from statistical physics or other domains, this book deduces the Gibbs models from basic image features and tailors the modelling framework to the images. This approach results in more general Gibbs models than can be either Markovian or non-Markovian and possess arbitrary interaction structures and strengths. The book presents computationally feasible algorithms for parameter estimation and image simulation and demonstrates their abilities and limitations by numerous experimental results. The book avoids too abstract mathematical constructions and gives explicit image-based explanations of all the notions involved. Audience: The book can be read by both specialists and graduate students in computer science and electrical engineering who take an interest in texture analysis and synthesis. Also, the book may be interesting to specialists and graduate students in applied mathematics who explore random fields.
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- 1.003,95 kr.