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Computer og IT

Vi befinder os efterhånden i en massivt digitaliseret verden som styres af internettet og devices. Bøgerne på denne side handler om computeren og it med historier om, hvordan den har forvandlet sig gennem tiderne og de matematiske formler bag en computer. Endvidere har vi en masse bøger omkring windows og dets mange funktioner samt en masse om, hvordan du programmere! Hvis du f. eks skal starte på en IT uddannelse eller generelt har en interesse i computerverdenen, så byder vores sortiment også på interessante bøger til netop dig.
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  • af Zhamak Dehghani
    683,95 kr.

    We're at an inflection point in data, where our data management solutions no longer match the complexity of organizations, the proliferation of data sources, and the scope of our aspirations to get value from data with AI and analytics. In this practical book, author Zhamak Dehghani introduces data mesh, a decentralized sociotechnical paradigm drawn from modern distributed architecture that provides a new approach to sourcing, sharing, accessing, and managing analytical data at scale.Dehghani guides practitioners, architects, technical leaders, and decision makers on their journey from traditional big data architecture to a distributed and multidimensional approach to analytical data management. Data mesh treats data as a product, considers domains as a primary concern, applies platform thinking to create self-serve data infrastructure, and introduces a federated computational model of data governance.Get a complete introduction to data mesh principles and its constituentsDesign a data mesh architectureGuide a data mesh strategy and executionNavigate organizational design to a decentralized data ownership modelMove beyond traditional data warehouses and lakes to a distributed data mesh

  • af James Michael Stewart, Darril Gibson & Mike Chapple
    631,95 kr.

  • - The Ultimate Beginners Guide to Learn Proved Day Trading Strategies to Make Money Online from The Comfort of Your Home
    af Mark Swing
    223,95 kr.

  • af Morten Saxtorff Andreasen & Trine Bjerremand Caspersen
    178,95 - 208,95 kr.

    Hvad er op og ned i børns gaming? Er det skadeligt, når børn dagligt bruger timevis på at game? Går det udover deres sociale liv og generelle udvikling? Bliver de mere voldelige af at spille skydespil? Hvordan undgår man afhængighed? Og hvordan håndterer man konflikter om skærmtid mellem børn og voksne? KORT & GODT OM BØRN & GAMING giver svar på de mange spørgsmål, som bekymrede og uvidende forældre og andre voksne, der har med børn at gøre, ofte mangler reel viden om. Der er mange modsatrettede stemmer i debatten om børn og unges gamingadfærd, som ofte også bygger mere på følelser end på fakta. Denne bog bygger på international forskning om børn og gamingadfærd, og ser også på de mange fordele, der er ved at game. Den fortæller om den negative feedback, som børn, der gamer – modsat børn, der spiller fodbold eller har andre anerkendte fritidsinteresser – ofte får af deres forældre, og hvordan forældrene kan bidrage til at anderkende og udvikle børnenes interesse og dermed skabe større trivsel i familien. Om forfatterne Trine Bjerremand Caspersen. Ejer og chefpsykolog hos Tricas. Ekstern lektor ved Syddansk Universitet. Morten Saxtorff Andreasen er aut. psykolog og seniorkonsulent i TricasEsport.

  • af Robert Correll
    255,95 kr.

    Get excited about the Canon EOS 90D and all it can do!An amazing photo begins with a quality camera and the know-how to use it. If you've selected the Canon EOS 90D, you now have a digital camera that serves a range of photographers, from novices to professionals. It takes some know-how to take advantage of the camera's upgrades to its sensor, shutter speed, and video capabilities. Fortunately, Canon EOS 90D For Dummies canhelp you maximize the potential of the camera and its features.Canon EOS 90D For Dummies lets you skip the photography class and start shooting high-quality images right away The book introduces the camera's settings; explains how to take control of exposure, focus, and color; and shows how to put all this new-found knowledge to work to shoot great portraits or action shots. The book is co-written by a pair of photography pros who share their professional experience on how to apply simple techniques for great shots.* Choose the best setting for your situation* Manage focus and color* Make the most of your lighting* Understand camera settings* Customize your camera to your needsCreate remarkable photos and memories, whether you stick with user-friendly automatic settings or decide to dive into more advanced features. With your Canon EOS 90D and this book at your side, you can shoot quality video and capture moving subjects confidently.

  • af Kirupa Chinnathambi
    283,95 kr.

    This book is the fastest way to learn JavaScript and use it together with CSS3 and HTML5 to create powerful web and mobile experiences. Students will learn how to do what they want, the way they want, one incredibly easy step at a time. JavaScript has never been this simple!

  • af Brock Craft
    289,95 kr.

    Discover all the amazing things you can do with Arduino Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics.

  • - My Adventures as the World's Most Wanted Hacker
    af Kevin Mitnick
    108,95 kr.

    Kevin Mitnick's long-awaited memoir of computer hacking and FBI skirting, revealed now after seven years of government-mandated silence.

  • af Jon Erickson
    453,95 kr.

    Deals with computers/software.

  • af David Kushner
    143,95 kr.

  • - Controlling the Human Element of Security
    af Kevin D. Mitnick & William L. Simon
    118,95 - 376,95 kr.

    The world's most infamous hacker offers an insider's view of the low-tech threats to high-tech security Kevin Mitnick's exploits as a cyber-desperado and fugitive form one of the most exhaustive FBI manhunts in history and have spawned dozens of articles, books, films, and documentaries.

  • - The Practitioner's Handbook
    af Dan Rose Johansen
    248,95 kr.

    Although AI technology has become mature, affordable, and robust and promises immense business value, implementations often fail with broken budgets and dispirited staff in its wake. According to the author, the problem is always the same. The project methods we use for designing and implementing traditional IT do not work for AI. Thus, the high failure rate is not caused by the technology but by how we run the projects. In the book, the author explains how AI differs from traditional IT. He then provides an easy-to-follow step-by-step method to identify the main challenges, write the business case, plan the project, design the solution, get the users on board, and deliver tangible business value.Finally, a book that shows you how to apply artificial intelligence to everyday problems. The author has deep practical experience with AI and generously shares it with his readers. ★★★★★ Martin Boberg, CEO, DictionDan’s book brings us a practical approach to reap the potential of AI. Although the technology is sophisticated, he explains it simply and shows how it can be applied to solve critical business problems. I can recommend the book to anyone involved with business optimisation.★★★★★ Nicolai Hofsø, Director of P2P, Vertical, Mobile & Fintech, Visma e-conomicsOver the years, I have read many books on AI, studied articles, taken academic courses, and spoken to countless fellow AI practitioners. This book sums it up neatly and gives valuable answers on practically implementing AI into your organisation.★★★★★ Christian M. Prip, Head of Data Consulting, Netcompany

  • af Yuval Noah Harari
    308,95 kr.

    The story of how information networks have made, and unmade, our world from the #1 Sunday Times bestselling author of Sapiens. For the last 100,000 years, humans have accumulated enormous power. But despite all our discoveries, inventions and conquests, we now find ourselves in an existential crisis. The world is on the verge of ecological collapse. Misinformation abounds. And we are rushing headlong into the age of AI - a new information network that threatens to annihilate us. If we are so wise, why are we so self-destructive?NEXUS considers how the flow of information has shaped us, and our world. Taking us from the Stone Age through the Bible, early modern witch-hunts, Stalinism, Nazism and the resurgence of populism today, Yuval Noah Harari asks us to consider the complex relationship between information and truth, bureaucracy and mythology, wisdom and power. He explores how different societies and political systems have wielded information to achieve their goals, for good and ill. And he addresses the urgent choices we face as non-human intelligence threatens our very existence. Information is not the raw material of truth; neither is it a mere weapon. NEXUS explores the hopeful middle ground between these extremes, and of rediscovering our shared humanity. Praise for Yuval Noah Harari'The great thinker of our age' The Times on 21 Lessons for the 21st Century'Interesting and provocative' Barack Obama on Sapiens'One of my favourite writers and thinkers' Natalie Portman on Sapiens'Sweeps the cobwebs out of your brain . . . Radiates power and clarity' Sunday Times on Sapiens'It altered how I view our species and our world' Guardian on Sapiens

  • af Tim Spector
    148,95 - 228,95 kr.

  • af Aurelien Geron
    733,95 kr.

    This best-selling book uses concrete examples, minimal theory, and production-ready Python frameworks--scikit-learn, Keras, and TensorFlow--to help you gain an intuitive understanding of the concepts and tools for building intelligent systems.

  • af Charles Petzold
    288,95 kr.

    The classic guide to how computers work, updated with new chapters and interactive graphics"For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think."- Scott Hanselman, Partner Program Director, Microsoft, and host of HanselminutesComputers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating?For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzolds companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include:Chapter 18: Lets Build a Clock!Chapter 21: The Arithmetic Logic UnitChapter 22: Registers and BussesChapter 23: CPU Control SignalsChapter 24: Jumps, Loops, and CallsChapter 28: The World BrainFrom the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

  • - And Our Human Future
    af Eric, III Schmidt, Henry A Kissinger & mfl.
    123,95 kr.

    Artificial Intelligence is transforming human society fundamentally and profoundly. Not since the Enlightenment and the Age of Reason have we changed how we approach knowledge, politics, economics, even warfare. Three of our most accomplished and deep thinkers come together to explore what it means for us all.

  • af Kai-Fu Lee
    198,95 kr.

    A WALL STREET JOURNAL, WASHINGTON POST, AND FINANCIAL TIMES BEST BOOK OF THE YEARIn this ground-breaking blend of imaginative storytelling and scientific forecasting, a pioneering AI expert and a leading writer of speculative fiction join forces to answer an imperative question: How will artificial intelligence change our world within twenty years?AI will be the defining development of the twenty-first century. Within two decades, aspects of daily human life will be unrecognizable. AI will generate unprecedented wealth, revolutionize medicine and education through human-machine symbiosis, and create brand new forms of communication and entertainment. In liberating us from routine work, however, AI will also challenge the organizing principles of our economic and social order. Meanwhile, AI will bring new risks in the form of autonomous weapons and smart technology that inherits human bias. AI is at a tipping point, and people need to wake up-both to AI's radiant pathways and its existential perils for life as we know it. In this provocative, utterly original work of "e;scientific fiction,"e; Kai-Fu Lee, the former president of Google China and bestselling author of AI Superpowers, joins forces with celebrated novelist Chen Qiufan to imagine our world in 2041 and how it will be shaped by AI. In ten gripping short stories, set twenty years in the future, they introduce readers to an array of eye-opening 2041 settings: In San Francisco, a new industry, "e;job reallocation,"e; arises to serve displaced workers In Tokyo, a music fan is swept up in an immersive form of celebrity worship In Mumbai, a teenage girl rebels when AI gets in the way of romance In Seoul, virtual teachers offer orphaned twins new ways to learn and connect In Munich, a rogue quantum computer scientist's revenge plot imperils the world By gazing toward a not-so-distant horizon, AI 2041 offers urgent insights into our collective future-while reminding readers that, ultimately, humankind remains the author of its destiny.

  • - Sådan bygger du software uden at programmere
    af Jacob Bøtter
    338,95 kr.

    NO-CODE er for dig, der er ekspert i alt andet end kode. Du mestrer måske Excel, men ønsker at gøre en større digital forskel. Bogen introducerer dig til 25 måder at bygge software eller automatisere arbejdsgange uden at skrive en eneste linje kode.

  • - How the Internet Is Changing the Way We Think, Read and Remember
    af Nicholas (Author) Carr
    118,95 kr.

    Is the Internet making us stupid? In this new book, as incendiary as it is important, Nicholas Carr argues that the Internet is changing dramatically how we think, remember and interact.

  • - Trading Strategies & Tactics to Consistently Earn Passive Income in Any Market - Stocks, Forex, Cryptocurrency, or Options
    af Bryan Lee
    148,95 kr.

  • - How Jim Simons Launched the Quant Revolution SHORTLISTED FOR THE FT & MCKINSEY BUSINESS BOOK OF THE YEAR AWARD 2019
    af Gregory Zuckerman
    153,95 kr.

  • af Bungie
    273,95 kr.

    The Destiny Grimoire Anthology is a must-have collectible lore compendium assembled for Destiny's devoted and enlightened scholars and lore lovers, as well as fans of fantasy and science fiction storytelling.

  • - Hvordan visualisering kan styrke måden du tænker, kommunikerer og samarbejder på
    af Ole Qvist-Sørensen & Loa Baastrup
    413,95 kr.

    Hvorfor skal vi tegne mere sammen?Mange organisationer oplever et behov for nye arbejdsmetoder til at håndtere og navigere i den stigende kompleksitet, som de indgår i. Når vi arbejder visuelt, kan vi skabe fælles billeder og derigennem opnå fælles forståelse på tværs af faggrupper, afdelinger og kulturer. Derfor skal vi tegne mere, sammen. Når vi tegner, bliver vi konkrete og gør verden mere håndgribelig.Tegn mere sammentilbyder ledere, forandringsagenter og iværksættere en effektiv tilgang til at tænke, kommunikere og samarbejde på.giver en praktisk, nem og overskuelig indføring i, hvordan vi alle kan tegne - det drejer sig blot om at mestre nogle simple grundformer.viser, hvordan du kan designe og facilitere værdifulde processer, møder, workshops og konferencer gennem FEM DESIGNLOOPS.På tegnmeresammen.dk finder du bogens digitale univers. Her kan du downloade redskaber og hente endnu mere inspiration til at arbejde mere visuelt.

  • - The Triumphant, Turbulent Stories Behind How Video Games are Made
    af Jason Schreier
    143,95 kr.

    Blood, Sweat, and Pixels is a gripping title penned by Jason Schreier. Published by HarperCollins Publishers Inc in 2017, this book has managed to gain a significant following. The genre of this literary masterpiece is hard to pin down to just one category. It's an intriguing exploration of the trials and triumphs of the gaming industry, making it a must-read for both gaming enthusiasts and those curious about the behind-the-scenes of game development. Schreier, with his engaging writing style, takes the readers on a journey, shedding light on the immense effort, dedication, and, as the title suggests, the blood, sweat, and pixels that go into creating a video game. HarperCollins Publishers Inc has a reputation for introducing groundbreaking books, and Blood, Sweat, and Pixels is no exception.

  • - A Crash Course in 100 Short Lessons
    af Joel Marsh
    315,95 kr.

    Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals.Forget dry, technical material. This bookbased on the wildly popular UX Crash Course from Joel Marshs blog The Hipper Elementis laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesnt have to be boring.Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more.Start from scratch: the fundamentals of UXResearch the weird and wonderful things users doThe process and science of making anything user-friendlyUse size, color, and layout to help and influence usersPlan and create wireframesMake your designs feel engaging and persuasiveMeasure how your design works in the real worldFind out what a UX designer does all day

  • - How a Group of Inventors, Hackers, Geniuses and Geeks Created the Digital Revolution
    af Walter Isaacson
    133,95 kr.

    The author of the massively bestselling Steve Jobs biography writes the whole history of the digital age

  • - A Common Sense Approach to Web Usability
    af Steve Krug
    361,95 kr.

  • af Raph Koster
    408,95 kr.

    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why its the most vital element in any game.Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether youre a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further.Youll discover that:Games play into our innate ability to seek patterns and solve puzzlesMost successful games are built upon the same elementsSlightly more females than males now play gamesMany games still teach primitive survival skillsFictional dressing for modern games is more developed than the conceptual elementsTruly creative designers seldom use other games for inspirationGames are beginning to evolve beyond their prehistoric origins

  • af Robert Sedgewick
    623,95 kr.